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*Pathfinder & Starfinder
Using Wish to increase effective caster level
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<blockquote data-quote="wuyanei" data-source="post: 2687186" data-attributes="member: 28913"><p>This is a dangerous usage. Bascially <em>wishing</em> for a higher level.</p><p></p><p>If I were the DM, the result will mostly depend on who is granting the <em>wish</em> spell.</p><p></p><p>If the caster himself cast the <em>wish</em>, I would drain 5000 XP +3000 XP from him and create an Orange Ioun stone in his hands. Or perhaps a custom item such as 'Headband of Practiced Spellcasting' that grants free use of the Practiced Spellcaster feat. I might even, depending on the situation, make the items take the form of a magical tattoo, so that it cannot be stolen or lost (but it can still be <em>disjointed</em> if things really get out of hand).</p><p></p><p>If the wish was granted by some higher power as a reward, I would have the higher power create the items for the character (without actually using the <em>wish</em> spell-like ability -- IMC spell-like abilities that emulate spells with XP cost drain XP from the user). If the wish is granted by a mostly benevolent power, I would give the character the best possible result, within reason -- most likely a magical tattoo that functions an orange ioun stone. If the <em>wish</em> was granted by a malevolent power, expect the power to twist the <em>wish</em> so that it requires the least work from itself -- and inflicts the most suffering on the character, simply out of spite. The power will likely just have a minion steal a orange ioun stone or similar object from some other archimage -- or even better, steal an orange ioun stone that the archimage accidently <em>cursed</em> in the creation procedd, as so decided not to use...</p><p></p><p>If the <em>wish</em> were granted by a non-sentient object, the most straightforward method will be used. The <em>wish</em> will likely teleport the nearest caster-level boosting object into the character's hands. If that object actually belongs to a level 35+ archimage who is now wrathfully scrying for his lost property... well, tough luck.</p><p></p><p>And finally, if the character were trying to coerce <em>wishes</em> from outer-planar creatures, such as an djinn, efreet or even pit fiend, well.... at the very least (if a djinn who isn't <em>too</em> angry), the <em>wish</em> will fufill the caster's request by turning the character into a <strong>wild mage</strong> -- each time he casts spells, add 2d6-7 to his caster level. For the others, transforming 1d3 of the character's non-caster class levels (if any) into levels of <strong>tainted sorcerer</strong> (UA) sounds nice. Of course, there is always the time-tested classic of <em>plane shifting</em> the character into the Tomb of Zago-ephot, advanced 156HD hecatoncheires, which is buried ten thousand miles beneath the Grey Wasts of Gehenna.</p><p></p><p>"I wish to become a more powerful spellcaster!"</p><p></p><p>"Granted," <em>plane shift, teleport</em> "Now all you have to do is defeat little Zago-ephot here, and you will most certainly become a more power spellcaster in no time at all." Open door, push character inside, close door. Oh, did I forget mention the fact that the entire inner-sanctum of the Tomb is under a diety-level anti-magic field?</p><p></p><p>So, for your answer. Yes, such a <em>wish</em> does indeed exceed the 'safe use' terms of a <em>wish</em> spell. If I were the DM, I <em>might</em>, depending on the situation, use other methods to grant your character the effects of his <em>wish</em>, without giving him a straight, innate, caster-level boost. However, making such a wish will always be dangerous to your character, and reality also <em>might</em> choose to punish your character for his greed.</p><p></p><p>Good luck with your <em>wish</em> spell!</p><p>Yanei Wu</p></blockquote><p></p>
[QUOTE="wuyanei, post: 2687186, member: 28913"] This is a dangerous usage. Bascially [i]wishing[/i] for a higher level. If I were the DM, the result will mostly depend on who is granting the [i]wish[/i] spell. If the caster himself cast the [i]wish[/i], I would drain 5000 XP +3000 XP from him and create an Orange Ioun stone in his hands. Or perhaps a custom item such as 'Headband of Practiced Spellcasting' that grants free use of the Practiced Spellcaster feat. I might even, depending on the situation, make the items take the form of a magical tattoo, so that it cannot be stolen or lost (but it can still be [i]disjointed[/i] if things really get out of hand). If the wish was granted by some higher power as a reward, I would have the higher power create the items for the character (without actually using the [i]wish[/i] spell-like ability -- IMC spell-like abilities that emulate spells with XP cost drain XP from the user). If the wish is granted by a mostly benevolent power, I would give the character the best possible result, within reason -- most likely a magical tattoo that functions an orange ioun stone. If the [i]wish[/i] was granted by a malevolent power, expect the power to twist the [i]wish[/i] so that it requires the least work from itself -- and inflicts the most suffering on the character, simply out of spite. The power will likely just have a minion steal a orange ioun stone or similar object from some other archimage -- or even better, steal an orange ioun stone that the archimage accidently [i]cursed[/i] in the creation procedd, as so decided not to use... If the [i]wish[/i] were granted by a non-sentient object, the most straightforward method will be used. The [i]wish[/i] will likely teleport the nearest caster-level boosting object into the character's hands. If that object actually belongs to a level 35+ archimage who is now wrathfully scrying for his lost property... well, tough luck. And finally, if the character were trying to coerce [i]wishes[/i] from outer-planar creatures, such as an djinn, efreet or even pit fiend, well.... at the very least (if a djinn who isn't [i]too[/i] angry), the [i]wish[/i] will fufill the caster's request by turning the character into a [b]wild mage[/b] -- each time he casts spells, add 2d6-7 to his caster level. For the others, transforming 1d3 of the character's non-caster class levels (if any) into levels of [b]tainted sorcerer[/b] (UA) sounds nice. Of course, there is always the time-tested classic of [i]plane shifting[/i] the character into the Tomb of Zago-ephot, advanced 156HD hecatoncheires, which is buried ten thousand miles beneath the Grey Wasts of Gehenna. "I wish to become a more powerful spellcaster!" "Granted," [i]plane shift, teleport[/i] "Now all you have to do is defeat little Zago-ephot here, and you will most certainly become a more power spellcaster in no time at all." Open door, push character inside, close door. Oh, did I forget mention the fact that the entire inner-sanctum of the Tomb is under a diety-level anti-magic field? So, for your answer. Yes, such a [i]wish[/i] does indeed exceed the 'safe use' terms of a [i]wish[/i] spell. If I were the DM, I [i]might[/i], depending on the situation, use other methods to grant your character the effects of his [i]wish[/i], without giving him a straight, innate, caster-level boost. However, making such a wish will always be dangerous to your character, and reality also [i]might[/i] choose to punish your character for his greed. Good luck with your [i]wish[/i] spell! Yanei Wu [/QUOTE]
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Using Wish to increase effective caster level
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