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World of Kulan
[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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<blockquote data-quote="Trogdor1992" data-source="post: 6898667" data-attributes="member: 6801450"><p><strong>Lorien Mornyano</strong></p><p>[sblock="Trogdor's version archived"]</p><p>RACE (CR) : Male Elf</p><p>CLASS (LEVEL) : Bard 7</p><p>ALIGNMENT : N</p><p>SIZE : Medium</p><p>SPEED : 30 ft.</p><p>LANGUAGES</p><p>Common, Draconic, Elven, Sylvan, Barbarian.</p><p></p><p>EXPERIENCE : 21000</p><p>CASH : 1020gp, 80sp, 40cp</p><p></p><p>ABILITY SCORES</p><p>Str 12 (+1) (12/base)</p><p>Dex 17 (+3) (13/base +2/race +2/item) <span style="color: #FF0000">(currently 11)</span></p><p>Con 12 (+1) (13/base -2/race +1/level)</p><p>Int 17 (+3) (17/base)</p><p>Wis 10 (+0) (10/base)</p><p>Cha 15 (+2) (15/base)</p><p></p><p>SAVES</p><p>FORT +3 (2/brd 1/con)</p><p>REF +8 (5/brd 3/dex) <span style="color: #FF0000">(currently +5)</span></p><p>WILL +4 (5/brd 0/wis)</p><p></p><p>HIT POINTS : 34 (6+4+3+4+3+4+3+7)</p><p>ARMOR CLASS</p><p>Standard : 18 (+3/dex +4/armor +1/deflection) <span style="color: #FF0000">(currently AC 15)</span></p><p>Touch : 14</p><p>Flat-Foot : 14</p><p></p><p>INITIATIVE : +7</p><p>BASE ATTACK BONUS : +5</p><p>RANGED : +8</p><p>MELEE : +6</p><p>GRAPPLE : +6</p><p></p><p>WEAPONS</p><p>+1 Longsword +7; 1d8+2; 19-20/x2</p><p>Mw C.Longbow +10; 1d8+1; x3 (Range 110ft) <span style="color: #FF0000">(currently +7)</span></p><p></p><p>RACIAL TRAITS</p><p>-Immunity to magic sleep effects, and a +2 racial saving throw bonus</p><p>against enchantment spells or effects.</p><p>-Low-Light Vision</p><p>-Weapon Proficiency: longsword, rapier, longbow, shortbow</p><p>-An elf who merely passes within 5 feet of a secret or concealed door</p><p>is entitled to a Search check to notice it as if she were actively looking</p><p>for it.</p><p></p><p>CLASS FEATURES</p><p>Bardic music: Countersong, Fascinate, Inspire courage +1,</p><p>Inspire competence, Suggestion</p><p>Bardic knowledge +10</p><p></p><p>FEATS</p><p>1: Improved Initiative</p><p>3: Weapon Focus (Longbow)</p><p>6: Quick Draw</p><p></p><p>SKILLS</p><p>Balance 5+3+2=10</p><p>Bluff 5+2=7</p><p>Diplomacy 10+2+2=14</p><p>Gather Information 10+2=12</p><p>Hide 10+3+5=18</p><p>Listen 5+2=7</p><p>Move Silently 10+3=13</p><p>Perform Sing 10+2=12</p><p>Perform String Inst. 5+2+2=9</p><p>Sleight of Hand 5+3+2=10</p><p>Tumble 10+3=13</p><p>UMD 5+2=7</p><p></p><p>Bardic Knowledge 10</p><p></p><p>SPELLS: 0:3/D, 1:4/D, 2:3/D</p><p>A0: Dancing Lights, Detect Magic, Ghost Sound, Prestidigation,</p><p>Read Magic, Summon Instrument</p><p>A1: Alarm, Charm Person, Feather Fall, Identify</p><p>A2: Cure Moderate Wounds, Hold Person, Shatter, Tongues</p><p></p><p>EQUIPMENT: [17970gp, 9sp]</p><p>Explorer's Outfit [10gp]</p><p>Mithral Shirt [1100gp]</p><p>Cloak of Elvenkind [2500gp]</p><p>Gloves of Dexterity [4000gp]</p><p>Ring of Protection +1 [2000gp]</p><p>Ring of Sustenance [2500gp]</p><p>Signet Ring (House Mornyano) [5gp]</p><p></p><p>Efficient Quiver [1800]</p><p>-MW Composite Longbow (+1 str Bonus) [500gp]</p><p>-+1 Longsword [Heirloom]</p><p>-Arrows (20) [1gp]</p><p>-Cold Iron Arrows (20) [2gp]</p><p>-Silver Arrows (20) [3gp]</p><p></p><p>Handy Haversack [2000gp]</p><p>-Courtier's Outfit [30gp]</p><p> -Jewelry [50gp]</p><p>-Everburning Torch [110gp]</p><p>-Silk Rope (50ft) & Grappling Hook [11gp]</p><p>-MW Elven Lute [100gp]</p><p>-Lorien's Writing Kit</p><p> -Book x2 30gp</p><p> -Inkvial 8gp</p><p> -Inkpen 1sp</p><p> -Everburning Candle 110gp</p><p></p><p>Belt Pouch x3 [3gp]</p><p>-Caltrops [1gp]</p><p>-Signal Whistle [8sp]</p><p>-Smokestick x2 [40gp]</p><p>-Potion of Resist Fire [300gp]</p><p></p><p>Spell Component Pouch [5gp]</p><p>Scroll Case [1gp]</p><p>Wand of CLW [750gp]</p><p><span style="color: #FF0000">- used twice by the DM</span></p><p></p><p>A nobleborn from Silverleaf, Lorien only knew the life of song and joy when growing up. Swordplay was sport to him and the bow was an instrument of beauty, not of war. But childhood never lasts long, and the content life of court became boring for the young elf who wanted to see the distant lands he had heard tales of. He journeyd far and wide and for a while settled with the wild cousins of Silver Elves living on the north edges of the Great Forest. There he truly learned what it meant to use the bow. Decades of life on the road has roughed the soft youth off of Lorien, and he is a hardy adventurer now, but his manners still speak of noble upbringing.</p><p></p><p>Lorien is a softspoken elf, with the manners of a noble contrasted by the confidence of a warrior. He stands quite tall for an elf, being 5'7" and weighs around 120 lbs. His skin has taken a soft tan from the years on the road but his silvery hair and bright green eyes effectively reveal his heritage.</p><p></p><p>[sblock="What Lorien knows"]You've heard tales of the Thunder Lands since you were young. The tales talk of old, worn out cities and nature at its wildest. The Thunder Lands are a place of adventure and conflict. You've had run-ins with the mountain orcs of the Black Kingdom and the warlords of the City-state of Flamerule to the west. You've also heard stories of heroes...</p><p></p><p>It was several years ago. A band of heroes stopped some sort of planar invasion and war erupted in the lands west of where you are now. Pitched battles that beset good versus evil and that lead to the subjugation of the domain of Anoria by Flamerule's infernal worshipping rulers. The war did not reach the Strandlands; although, many Strandlanders fought on both sides as mercenaries.</p><p></p><p>At least, that's the story.</p><p></p><p>There is an odd land of barbarians to the north. They are lead by a barbarian who has taken the title of Baron and who rules his barbaric land as a king rules a kingdom. It would seem odd to the barbarians of the Twilight Lands, north of your homeland.</p><p></p><p>It has been ages since you've been home. You've become an outsider amongst your own people. You never liked courty life and you found solace amongst the Twilight barbarians and gains a good friend as well. You've known Halmar since he was a boy. He's been a good friend and a staunch ally. The two of you have saved each other's life many times.</p><p></p><p>Along the road you've heard rumors of elves living to the south in a large desert. Their culture is said to revolve around one deity who isn't a traditional elven god. You've also heard rumors about strange ruins in the desert and a hidden tower said to stand so high that it reaches the sun and moon. A tower of evil.</p><p></p><p>You know there are city-states to the south and that one may be inhabited by winged, bird-like humanoids from another plane of existance that were brought here during the time of The Transformation. There is also said to be decadance in the southern city-states but know one could tell you anything for certain. Someone did refer to a city-state known as Yuln, however.[/sblock]</p><p></p><p><strong>Current HP:</strong> (34 [max.])[/sblock]</p></blockquote><p></p>
[QUOTE="Trogdor1992, post: 6898667, member: 6801450"] [B]Lorien Mornyano[/B] [sblock="Trogdor's version archived"] RACE (CR) : Male Elf CLASS (LEVEL) : Bard 7 ALIGNMENT : N SIZE : Medium SPEED : 30 ft. LANGUAGES Common, Draconic, Elven, Sylvan, Barbarian. EXPERIENCE : 21000 CASH : 1020gp, 80sp, 40cp ABILITY SCORES Str 12 (+1) (12/base) Dex 17 (+3) (13/base +2/race +2/item) [COLOR="#FF0000"](currently 11)[/COLOR] Con 12 (+1) (13/base -2/race +1/level) Int 17 (+3) (17/base) Wis 10 (+0) (10/base) Cha 15 (+2) (15/base) SAVES FORT +3 (2/brd 1/con) REF +8 (5/brd 3/dex) [COLOR="#FF0000"](currently +5)[/COLOR] WILL +4 (5/brd 0/wis) HIT POINTS : 34 (6+4+3+4+3+4+3+7) ARMOR CLASS Standard : 18 (+3/dex +4/armor +1/deflection) [COLOR="#FF0000"](currently AC 15)[/COLOR] Touch : 14 Flat-Foot : 14 INITIATIVE : +7 BASE ATTACK BONUS : +5 RANGED : +8 MELEE : +6 GRAPPLE : +6 WEAPONS +1 Longsword +7; 1d8+2; 19-20/x2 Mw C.Longbow +10; 1d8+1; x3 (Range 110ft) [COLOR="#FF0000"](currently +7)[/COLOR] RACIAL TRAITS -Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. -Low-Light Vision -Weapon Proficiency: longsword, rapier, longbow, shortbow -An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. CLASS FEATURES Bardic music: Countersong, Fascinate, Inspire courage +1, Inspire competence, Suggestion Bardic knowledge +10 FEATS 1: Improved Initiative 3: Weapon Focus (Longbow) 6: Quick Draw SKILLS Balance 5+3+2=10 Bluff 5+2=7 Diplomacy 10+2+2=14 Gather Information 10+2=12 Hide 10+3+5=18 Listen 5+2=7 Move Silently 10+3=13 Perform Sing 10+2=12 Perform String Inst. 5+2+2=9 Sleight of Hand 5+3+2=10 Tumble 10+3=13 UMD 5+2=7 Bardic Knowledge 10 SPELLS: 0:3/D, 1:4/D, 2:3/D A0: Dancing Lights, Detect Magic, Ghost Sound, Prestidigation, Read Magic, Summon Instrument A1: Alarm, Charm Person, Feather Fall, Identify A2: Cure Moderate Wounds, Hold Person, Shatter, Tongues EQUIPMENT: [17970gp, 9sp] Explorer's Outfit [10gp] Mithral Shirt [1100gp] Cloak of Elvenkind [2500gp] Gloves of Dexterity [4000gp] Ring of Protection +1 [2000gp] Ring of Sustenance [2500gp] Signet Ring (House Mornyano) [5gp] Efficient Quiver [1800] -MW Composite Longbow (+1 str Bonus) [500gp] -+1 Longsword [Heirloom] -Arrows (20) [1gp] -Cold Iron Arrows (20) [2gp] -Silver Arrows (20) [3gp] Handy Haversack [2000gp] -Courtier's Outfit [30gp] -Jewelry [50gp] -Everburning Torch [110gp] -Silk Rope (50ft) & Grappling Hook [11gp] -MW Elven Lute [100gp] -Lorien's Writing Kit -Book x2 30gp -Inkvial 8gp -Inkpen 1sp -Everburning Candle 110gp Belt Pouch x3 [3gp] -Caltrops [1gp] -Signal Whistle [8sp] -Smokestick x2 [40gp] -Potion of Resist Fire [300gp] Spell Component Pouch [5gp] Scroll Case [1gp] Wand of CLW [750gp] [COLOR="#FF0000"]- used twice by the DM[/COLOR] A nobleborn from Silverleaf, Lorien only knew the life of song and joy when growing up. Swordplay was sport to him and the bow was an instrument of beauty, not of war. But childhood never lasts long, and the content life of court became boring for the young elf who wanted to see the distant lands he had heard tales of. He journeyd far and wide and for a while settled with the wild cousins of Silver Elves living on the north edges of the Great Forest. There he truly learned what it meant to use the bow. Decades of life on the road has roughed the soft youth off of Lorien, and he is a hardy adventurer now, but his manners still speak of noble upbringing. Lorien is a softspoken elf, with the manners of a noble contrasted by the confidence of a warrior. He stands quite tall for an elf, being 5'7" and weighs around 120 lbs. His skin has taken a soft tan from the years on the road but his silvery hair and bright green eyes effectively reveal his heritage. [sblock="What Lorien knows"]You've heard tales of the Thunder Lands since you were young. The tales talk of old, worn out cities and nature at its wildest. The Thunder Lands are a place of adventure and conflict. You've had run-ins with the mountain orcs of the Black Kingdom and the warlords of the City-state of Flamerule to the west. You've also heard stories of heroes... It was several years ago. A band of heroes stopped some sort of planar invasion and war erupted in the lands west of where you are now. Pitched battles that beset good versus evil and that lead to the subjugation of the domain of Anoria by Flamerule's infernal worshipping rulers. The war did not reach the Strandlands; although, many Strandlanders fought on both sides as mercenaries. At least, that's the story. There is an odd land of barbarians to the north. They are lead by a barbarian who has taken the title of Baron and who rules his barbaric land as a king rules a kingdom. It would seem odd to the barbarians of the Twilight Lands, north of your homeland. It has been ages since you've been home. You've become an outsider amongst your own people. You never liked courty life and you found solace amongst the Twilight barbarians and gains a good friend as well. You've known Halmar since he was a boy. He's been a good friend and a staunch ally. The two of you have saved each other's life many times. Along the road you've heard rumors of elves living to the south in a large desert. Their culture is said to revolve around one deity who isn't a traditional elven god. You've also heard rumors about strange ruins in the desert and a hidden tower said to stand so high that it reaches the sun and moon. A tower of evil. You know there are city-states to the south and that one may be inhabited by winged, bird-like humanoids from another plane of existance that were brought here during the time of The Transformation. There is also said to be decadance in the southern city-states but know one could tell you anything for certain. Someone did refer to a city-state known as Yuln, however.[/sblock] [B]Current HP:[/B] (34 [max.])[/sblock] [/QUOTE]
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[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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