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[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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<blockquote data-quote="Knightfall" data-source="post: 8308436" data-attributes="member: 2012"><p>Sir Ghalib "Ghal" Ebal is the Captain of the House of Pendour Manor. His official title is The Guardian. His first duty is to protect Pendour Manor and its residents. Since the death of his father, he takes his position a lot more seriously and he worries about the citizens of Carnell more, as well. However, if/when a fight break out near Carnell and the manor comes under threat, he will fight to the death to defend it and Lady Pendour even if the village itself comes under direct assault.</p><p></p><p><strong>SIR GHALIB EBAL</strong></p><p>Male Human of Harqual (Anorian) fighter 8</p><p>LG medium humanoid (human, Harqualian)</p><p><strong>Init</strong> +7; <strong>Senses</strong> Listen +5, Spot +5,</p><p><strong>Languages</strong> Anorian, Celestial, Common</p><p><strong><span style="color: rgb(84, 172, 210)">AC</span></strong><span style="color: rgb(84, 172, 210)"> 21, touch 15, flat-footed 17; +1 dodge bonus</span></p><p><strong>hp</strong> 87 (8HD)</p><p><strong><span style="color: rgb(84, 172, 210)">Fort</span></strong><span style="color: rgb(84, 172, 210)"> +13, <strong>Ref</strong> +9, <strong>Will</strong> +7</span> [Mass Conviction (+3), Haste]</p><p><strong>Speed</strong> 30 ft. (6 squares); <span style="color: rgb(84, 172, 210)">60 ft. (12 squares) w/<em>haste</em></span></p><p><strong><span style="color: rgb(84, 172, 210)">Melee</span></strong><span style="color: rgb(84, 172, 210)"> <em>+2 bastard sword</em> (two handed) +16/+16/+11 (1d10+9/19-20) or</span></p><p><span style="color: rgb(84, 172, 210)"><strong>Melee</strong> masterwork handaxe +14/+14/+9 (1d6+4/x3) or</span></p><p><span style="color: rgb(84, 172, 210)"><strong>Melee</strong> masterwork silver dagger +14/+14/+9 (1d4+3/19-20) or</span></p><p><strong><span style="color: rgb(84, 172, 210)">Ranged</span></strong><span style="color: rgb(84, 172, 210)"> masterwork silver dagger (thrown) +14 (1d4+3/19-20) or</span></p><p><span style="color: rgb(84, 172, 210)"><strong>Ranged</strong> throwing axe (thrown) +13 (1d6+4)</span></p><p><strong>Face</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Base Atk</strong> +8; <strong>Grp</strong> +11</p><p><strong>Atk Options</strong> Cleave, Combat Reflexes, Power Attack</p><p>[HR][/HR]</p><p><strong>Abilities</strong> Str 16 (+3), Dex 16 (+3), Con 19 (+4), Int 12 (+1), Wis 14 (+2), Cha 15 (+2)</p><p><strong>Special Qualities</strong> Bonus Fighter Feats, Weapon and Armor Proficiency, Humanoid Traits, Human Racial Traits, <span style="color: rgb(84, 172, 210)">[<em>Haste</em>]</span></p><p><strong>Feats</strong> Alertness, Cleave, Combat Reflexes, Improved Initiative, Leadership, Mounted Combat, Power Attack, Weapon Focus (Sword [Bastard]), Weapon Specialization (Sword [Bastard])</p><p><strong>Skills</strong> Appraise +1, Bluff +2, Climb +6, Concentration +4, Craft (Untrained) +1, Diplomacy +4, Gather Information +2, Handle Animal +8, Heal +2, Intimidate +8, Jump +11, Listen +5, Ride +11 (+13 to stay in saddle), Search +1, Sense Motive +2, Spot +5, Survival +2, Swim +3, Tactics +1, Use Rope +3</p><p>[Spoiler="DM Only: Possessions"]<em>Amulet of health +2</em>; <em>+2 bastard sword</em>; <em>ring of protection +1</em>; <em>scale mail +2</em>; <em>cloak of Charisma +4</em>; courtier's outfit; <em>boots of striding and springing</em>; masterwork silver dagger; throwing axe; masterwork handaxe; traveler's outfit</p><p style="margin-left: 20px"><strong>Mount</strong> <a href="https://www.dandwiki.com/wiki/SRD:Heavy_Warhorse" target="_blank">Heave Warhorse</a> (bit & bridle, masterwork studded leather barding, military saddle, saddlebags)</p> <p style="margin-left: 40px"><strong>AC</strong> 17, touch 10, flat-footed 16</p><p>[/Spoiler]</p><p></p><p><strong>Age</strong> 31</p><p></p><p style="text-align: center"><em><span style="font-size: 12px">Created using PCGen 6.08.00 RC8 on Jun. 17, 2021</span></em></p> <p style="text-align: center"><em><span style="font-size: 12px">Player: n/a; Character Name: Sir Ghal Ebal</span></em></p> <p style="text-align: center"><em><span style="font-size: 12px">[ATTACH]156791[/ATTACH]</span></em></p></blockquote><p></p>
[QUOTE="Knightfall, post: 8308436, member: 2012"] Sir Ghalib "Ghal" Ebal is the Captain of the House of Pendour Manor. His official title is The Guardian. His first duty is to protect Pendour Manor and its residents. Since the death of his father, he takes his position a lot more seriously and he worries about the citizens of Carnell more, as well. However, if/when a fight break out near Carnell and the manor comes under threat, he will fight to the death to defend it and Lady Pendour even if the village itself comes under direct assault. [B]SIR GHALIB EBAL[/B] Male Human of Harqual (Anorian) fighter 8 LG medium humanoid (human, Harqualian) [B]Init[/B] +7; [B]Senses[/B] Listen +5, Spot +5, [B]Languages[/B] Anorian, Celestial, Common [B][COLOR=rgb(84, 172, 210)]AC[/COLOR][/B][COLOR=rgb(84, 172, 210)] 21, touch 15, flat-footed 17; +1 dodge bonus[/COLOR] [B]hp[/B] 87 (8HD) [B][COLOR=rgb(84, 172, 210)]Fort[/COLOR][/B][COLOR=rgb(84, 172, 210)] +13, [B]Ref[/B] +9, [B]Will[/B] +7[/COLOR] [Mass Conviction (+3), Haste] [B]Speed[/B] 30 ft. (6 squares); [COLOR=rgb(84, 172, 210)]60 ft. (12 squares) w/[I]haste[/I][/COLOR] [B][COLOR=rgb(84, 172, 210)]Melee[/COLOR][/B][COLOR=rgb(84, 172, 210)] [I]+2 bastard sword[/I] (two handed) +16/+16/+11 (1d10+9/19-20) or [B]Melee[/B] masterwork handaxe +14/+14/+9 (1d6+4/x3) or [B]Melee[/B] masterwork silver dagger +14/+14/+9 (1d4+3/19-20) or[/COLOR] [B][COLOR=rgb(84, 172, 210)]Ranged[/COLOR][/B][COLOR=rgb(84, 172, 210)] masterwork silver dagger (thrown) +14 (1d4+3/19-20) or [B]Ranged[/B] throwing axe (thrown) +13 (1d6+4)[/COLOR] [B]Face[/B] 5 ft.; [B]Reach[/B] 5 ft. [B]Base Atk[/B] +8; [B]Grp[/B] +11 [B]Atk Options[/B] Cleave, Combat Reflexes, Power Attack [HR][/HR] [B]Abilities[/B] Str 16 (+3), Dex 16 (+3), Con 19 (+4), Int 12 (+1), Wis 14 (+2), Cha 15 (+2) [B]Special Qualities[/B] Bonus Fighter Feats, Weapon and Armor Proficiency, Humanoid Traits, Human Racial Traits, [COLOR=rgb(84, 172, 210)][[I]Haste[/I]][/COLOR] [B]Feats[/B] Alertness, Cleave, Combat Reflexes, Improved Initiative, Leadership, Mounted Combat, Power Attack, Weapon Focus (Sword [Bastard]), Weapon Specialization (Sword [Bastard]) [B]Skills[/B] Appraise +1, Bluff +2, Climb +6, Concentration +4, Craft (Untrained) +1, Diplomacy +4, Gather Information +2, Handle Animal +8, Heal +2, Intimidate +8, Jump +11, Listen +5, Ride +11 (+13 to stay in saddle), Search +1, Sense Motive +2, Spot +5, Survival +2, Swim +3, Tactics +1, Use Rope +3 [Spoiler="DM Only: Possessions"][I]Amulet of health +2[/I]; [I]+2 bastard sword[/I]; [I]ring of protection +1[/I]; [I]scale mail +2[/I]; [I]cloak of Charisma +4[/I]; courtier's outfit; [I]boots of striding and springing[/I]; masterwork silver dagger; throwing axe; masterwork handaxe; traveler's outfit [INDENT][B]Mount[/B] [URL='https://www.dandwiki.com/wiki/SRD:Heavy_Warhorse']Heave Warhorse[/URL] (bit & bridle, masterwork studded leather barding, military saddle, saddlebags)[/INDENT] [INDENT=2][B]AC[/B] 17, touch 10, flat-footed 16[/INDENT] [/Spoiler] [B]Age[/B] 31 [CENTER][I][SIZE=3]Created using PCGen 6.08.00 RC8 on Jun. 17, 2021 Player: n/a; Character Name: Sir Ghal Ebal [ATTACH]156791[/ATTACH][/SIZE][/I][/CENTER] [/QUOTE]
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[v.3.5] Campaign Guide: Heroes of Carnell PbP Game!
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