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<blockquote data-quote="Brekki" data-source="post: 999304" data-attributes="member: 6617"><p><strong>Brekki's 3.5 Answers #20</strong></p><p></p><p>@ Steverooo</p><p></p><p>Yeah, yeah, got the hint <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><em>Camouflage (Ex): A ranger of 13th level or higher can use the Hide skill in any sort of natural terrain, even if the terrain doesn't grant cover or concealment.</em></p><p></p><p><em>Hide in Plain Sight (Ex): While in any sort of natural terrain, a ranger of 17th level or higher can use the Hide skill even while being observed.</em></p><p></p><p>Favorite Enemy gives bonusses to: Bluf, Listen, Sense Motive, Spot, Survival, damage rolls ... NOT to any knowledge skills.</p><p></p><p></p><p>@ Upper_Krust</p><p></p><p>- The Planetars and Solars stats are the same</p><p>- I've read nothing special about their natural attack in the description of the creatures, or the overall outsider description. I really don't know why their base slam damage is so high.</p><p>- The Planetar still has a +3 greatsword</p><p></p><p></p><p>@ heirodule</p><p></p><p>1. The mental statboost items all use the second level spells. Casterlevel is 8th.</p><p></p><p>2. Casterlevel for Pearls of Power is still 17th</p><p></p><p>3. grr ... always the 1% eh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ... goggles of night are 12.000 gp</p><p></p><p></p><p>@ Bill Muench</p><p></p><p>Holy Sword, Evocation [Good], Pal4</p><p>components: VS; casting time: 1 sa; target: melee weapon touched; duration: 1 r/l</p><p><em>The weapon acts as a +5 holy weapon, and also emits a magic circle against evil, that can be reactivated as a free action on your turn. The spell is cancelled one round after the weapon leaves your hand. You cannot have more than 1 holy sword at a time. The spell renders the normal enhancement bonus and powers of the weapon inoperative for the duratoin of the spell. It is not cumulative with any other spell that might modify the weapon in any way. It does not work on artifacts.</em></p><p></p><p></p><p>@ Shade</p><p></p><p>The feat is not in there .. the Control Shape skill is in the 3.5 MM</p></blockquote><p></p>
[QUOTE="Brekki, post: 999304, member: 6617"] [b]Brekki's 3.5 Answers #20[/b] @ Steverooo Yeah, yeah, got the hint ;) [I]Camouflage (Ex): A ranger of 13th level or higher can use the Hide skill in any sort of natural terrain, even if the terrain doesn't grant cover or concealment.[/I] [I]Hide in Plain Sight (Ex): While in any sort of natural terrain, a ranger of 17th level or higher can use the Hide skill even while being observed.[/I] Favorite Enemy gives bonusses to: Bluf, Listen, Sense Motive, Spot, Survival, damage rolls ... NOT to any knowledge skills. @ Upper_Krust - The Planetars and Solars stats are the same - I've read nothing special about their natural attack in the description of the creatures, or the overall outsider description. I really don't know why their base slam damage is so high. - The Planetar still has a +3 greatsword @ heirodule 1. The mental statboost items all use the second level spells. Casterlevel is 8th. 2. Casterlevel for Pearls of Power is still 17th 3. grr ... always the 1% eh ;) ... goggles of night are 12.000 gp @ Bill Muench Holy Sword, Evocation [Good], Pal4 components: VS; casting time: 1 sa; target: melee weapon touched; duration: 1 r/l [I]The weapon acts as a +5 holy weapon, and also emits a magic circle against evil, that can be reactivated as a free action on your turn. The spell is cancelled one round after the weapon leaves your hand. You cannot have more than 1 holy sword at a time. The spell renders the normal enhancement bonus and powers of the weapon inoperative for the duratoin of the spell. It is not cumulative with any other spell that might modify the weapon in any way. It does not work on artifacts.[/I] @ Shade The feat is not in there .. the Control Shape skill is in the 3.5 MM [/QUOTE]
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