Olive
Explorer
The rules as writen are clear.
However, the rules as writen are a bit dumb.
Are all spells equally common in your game? They're not in mine. What f the book contains a number of spells that are original, lost, or of highly dubious morality? A spell like call dretch horde might be worth a lot to someone who wants it, but nothing to someone who finds it abhorant. Or it might be worth soemthing to them as well, just so they can destroy a copy of it, in their quest to rid the world of that knowledge. Not every spell can be bought on a scroll IMC, and not every village has a scroll seller.
On the other hand, a book with fabricate, mending and other common garden utility spells would be worth less than the cost of the scrolls, as those spells are held by every wizard.
I use the Magic of Faerun rules for spell books, which makes it all more interesting. These allow a magicuser to master a spell book so he doesn't have to make spellcraft rolls each time he wants to use a foreign book.
Spell books should be exciting things, trapped and enchanted. If you can use the books of Zarbo the Great, some of Zarbo's mistique should rub off on you.
However, the rules as writen are a bit dumb.
Are all spells equally common in your game? They're not in mine. What f the book contains a number of spells that are original, lost, or of highly dubious morality? A spell like call dretch horde might be worth a lot to someone who wants it, but nothing to someone who finds it abhorant. Or it might be worth soemthing to them as well, just so they can destroy a copy of it, in their quest to rid the world of that knowledge. Not every spell can be bought on a scroll IMC, and not every village has a scroll seller.
On the other hand, a book with fabricate, mending and other common garden utility spells would be worth less than the cost of the scrolls, as those spells are held by every wizard.
I use the Magic of Faerun rules for spell books, which makes it all more interesting. These allow a magicuser to master a spell book so he doesn't have to make spellcraft rolls each time he wants to use a foreign book.
Spell books should be exciting things, trapped and enchanted. If you can use the books of Zarbo the Great, some of Zarbo's mistique should rub off on you.