I am sure this has come up before but... The way the rule is written for the vampire's create spawn abilites is that it can have a number of spawns equal to double its HD.... However it then says that a vampires minions can create their own spawns so that the "master vampire" can control many "lesser vampires". Now it does not say that there is a limit to the number of second-hand (third-hand, etc, etc) spoawns a vamp. can have (also weirdly it does not give a MAX HDfor a creature that a vampire can turn into a spawn, so a 20HD vamp. can have a 40HD spawn who has a 80HD spawn who has a 160HD spawn. etc, etc. although how that vamp. is going to kill the 160HD spawn is another story, of course I am just saying theoretically; and with "Ghostwalk" montrous vampire template this can get real crazy). So, does that mean a vamp. can have an unlimted number of minions? (I am sure they wrote this abilites, if I am reading it right, with the thought of some dracula like progenitor of the vamps. that all vampires are somehow a minion of).
Example: a 13HD vamp can have two 13HD minions... those new 13HD spawns can both have two 13 HD minions (so together the new spawns can have 4 minions now the master vamp has 6 minons)... we can do this indefinitely... Am I missing something?
ALSO: how do you actual drive a wooden stake through the heart of a vamp?? with the sunder rules? do you have to grapple it, pin it and then declare you are driving a stake through its heart???
Example: a 13HD vamp can have two 13HD minions... those new 13HD spawns can both have two 13 HD minions (so together the new spawns can have 4 minions now the master vamp has 6 minons)... we can do this indefinitely... Am I missing something?
ALSO: how do you actual drive a wooden stake through the heart of a vamp?? with the sunder rules? do you have to grapple it, pin it and then declare you are driving a stake through its heart???
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