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Vampire: the Masquerade - New York by Night OOC Thread
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<blockquote data-quote="reapersaurus" data-source="post: 804496" data-attributes="member: 1194"><p>Neat!</p><p>A mechanics discussion! (I love talking 'game') <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Please let me know if any of my understanding of the rules is not right:</p><p></p><p>- Celerity only lets you move fast on your turn - it will let you run away all right, but I doubt if it alone will stop 3 humans who want you dead. Plus, if you run, it proves that humans with guns are a very viable danger to vampires, not a threat to dismiss lightly.</p><p>- Presence 1 is not a combat power. It says "danger breaks the spell of fascination". Also, can't they just spend Willpower to resist?</p><p>- Presence 2 and 3 and Dominate 1 are only against 1 opponent at a time (I think).</p><p>The other 2 are still doing their big damage to you. It's a quick battle of attrition that (I think) the vamp would lose.</p><p>- Obfuscate is the best defense, I think, against humans. Protean is good, too, and would work to stop this tactic.</p><p>- I think you can only spend one blood point a turn to increase physical traits - so you'd be dead before much effect is received.</p><p></p><p>So I look at all of us for a sample coterie, and I think that all of us are vulnerable to this kind of attack, are we not?</p><p></p><p>I hope this shows that the standard approach of dismissing humans with guns is not justified.</p><p>But Shalimar - you seem pretty experienced (as is Ash) - why do most V:tM players (I think) have this view that humans can't pose a threat to vamps?</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 804496, member: 1194"] Neat! A mechanics discussion! (I love talking 'game') :) Please let me know if any of my understanding of the rules is not right: - Celerity only lets you move fast on your turn - it will let you run away all right, but I doubt if it alone will stop 3 humans who want you dead. Plus, if you run, it proves that humans with guns are a very viable danger to vampires, not a threat to dismiss lightly. - Presence 1 is not a combat power. It says "danger breaks the spell of fascination". Also, can't they just spend Willpower to resist? - Presence 2 and 3 and Dominate 1 are only against 1 opponent at a time (I think). The other 2 are still doing their big damage to you. It's a quick battle of attrition that (I think) the vamp would lose. - Obfuscate is the best defense, I think, against humans. Protean is good, too, and would work to stop this tactic. - I think you can only spend one blood point a turn to increase physical traits - so you'd be dead before much effect is received. So I look at all of us for a sample coterie, and I think that all of us are vulnerable to this kind of attack, are we not? I hope this shows that the standard approach of dismissing humans with guns is not justified. But Shalimar - you seem pretty experienced (as is Ash) - why do most V:tM players (I think) have this view that humans can't pose a threat to vamps? [/QUOTE]
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