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Vampire: the Masquerade - New York by Night OOC Thread
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<blockquote data-quote="KitanaVorr" data-source="post: 860376" data-attributes="member: 9167"><p>I don't mind being asked for a translation or an explanation for the literary allusions. One of the things I had thought about becoming once was an English professor and one day I might actually do that when I retire. It gives me great pleasure to analyze and explain the weavings of literary allusions in many of my writings.</p><p></p><p>Just post asking for one and I'll post an answer to it so everyone else can benefit as well (to hell with whether or not they want to listen to me be didactic but hopefully not pedantic!)</p><p></p><p>The only thing though, there are alot of secrets with Cate so I won't be able to tell you everything other than "it hints at something".</p><p></p><p>I know there are many different playing styles in the game and one of the good things is that we all seem to get along quite well with the myraid of styles.</p><p></p><p>Just so that everyone knows beforehand, I suscribe to the playing style where I prefer player characters to find out things about my character by talking with them so I rarely spill any secrets through thoughts except for foreshadowing. I also rarely ever provide an explanation for the motivations of my characters unless its obvious.</p><p></p><p>Exceptions are when I agree with another player to work a subplot out to play our characters off one other. Then I don't mind discussing any motivations with the player. </p><p></p><p>The number one thing I really don't like is the use of outside knowledge of my character by other players to assume anything about her unless its based off her description, action or words during a scene in which the other player character is present. It ranks up there with someone else posting an action or reaction for your character w/out your permission. (the ST and any player I'm working a subplot with is the exception of course) </p><p></p><p>I find great fun in discovering things about other characters via conversation. It provides for great unscripted character development and also, not knowing how someone else will react is interesting.</p><p></p><p>I hope this helps to further the understanding of differing playing styles.</p></blockquote><p></p>
[QUOTE="KitanaVorr, post: 860376, member: 9167"] I don't mind being asked for a translation or an explanation for the literary allusions. One of the things I had thought about becoming once was an English professor and one day I might actually do that when I retire. It gives me great pleasure to analyze and explain the weavings of literary allusions in many of my writings. Just post asking for one and I'll post an answer to it so everyone else can benefit as well (to hell with whether or not they want to listen to me be didactic but hopefully not pedantic!) The only thing though, there are alot of secrets with Cate so I won't be able to tell you everything other than "it hints at something". I know there are many different playing styles in the game and one of the good things is that we all seem to get along quite well with the myraid of styles. Just so that everyone knows beforehand, I suscribe to the playing style where I prefer player characters to find out things about my character by talking with them so I rarely spill any secrets through thoughts except for foreshadowing. I also rarely ever provide an explanation for the motivations of my characters unless its obvious. Exceptions are when I agree with another player to work a subplot out to play our characters off one other. Then I don't mind discussing any motivations with the player. The number one thing I really don't like is the use of outside knowledge of my character by other players to assume anything about her unless its based off her description, action or words during a scene in which the other player character is present. It ranks up there with someone else posting an action or reaction for your character w/out your permission. (the ST and any player I'm working a subplot with is the exception of course) I find great fun in discovering things about other characters via conversation. It provides for great unscripted character development and also, not knowing how someone else will react is interesting. I hope this helps to further the understanding of differing playing styles. [/QUOTE]
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