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Variable Character Power Levels: Opinions
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<blockquote data-quote="Tharivious_Meliamne" data-source="post: 2558667"><p>Alrighty, to avoid derailing the Evil Onsite thread any further with this one, I figured I'd open it up as its own topic.</p><p></p><p>This has been mentioned by Reaper on the aforementioned thread, and I have also said that I've done so. I'm not going to port over the discussions placed there already, so let's start new if anyone wishes to.</p><p></p><p>Personally, I think it's fine if a player uses their character at variable power levels during intereractions where power comes into play. Be it combat, miscellaneous spellcasting, or anything else along those lines. But, I also prefer to freeform my characters. When I play out combats, the dice don't come into play, the character sheets don't come out, and damage isn't calculated, but considered. I can understand where those who use dice for combat wouldn't be crazy about it, since the mere though of having a separate character sheet for each level to have to cross-reference and keep track of would drive me insane.</p><p></p><p>Mainly what I'm saying is that if my opponent in a freeform battle is fighting fairly, taking and showing damage, and using well thought out attacks, I'll gladly return that to them. Or rather, I will gladly continue to fight that way, as that is how I begin fights. But if my opponent is throwing around 'missle blasts of death' and whatnot, dodging every attack thrown at him no matter what happens, and carrying on as such, then I tend to up things a bit to give an even fight.</p><p></p><p>Essentially, I'm an equal opportunity player. I don't live for the fight or anything like that, and I'm far from all about battles. Anyone who knows Tharivious knows that he's mainly been in sparring matches, not true combat, but when he is in true combat, I think he fights fairly. But I aim to play so that I can rp with any character, from a level 1 commoner to a super high level titan mage of destruction if need be. And as such, I keep things fair if the storylines ever do reach combat level, out of respect more than anything, to keep things even.</p><p></p><p>So, post your opinions if you feel like it, if not, then don't, at least we don't have to derail another thread with them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>~ Brandon, One of the Ramblers.</p></blockquote><p></p>
[QUOTE="Tharivious_Meliamne, post: 2558667"] Alrighty, to avoid derailing the Evil Onsite thread any further with this one, I figured I'd open it up as its own topic. This has been mentioned by Reaper on the aforementioned thread, and I have also said that I've done so. I'm not going to port over the discussions placed there already, so let's start new if anyone wishes to. Personally, I think it's fine if a player uses their character at variable power levels during intereractions where power comes into play. Be it combat, miscellaneous spellcasting, or anything else along those lines. But, I also prefer to freeform my characters. When I play out combats, the dice don't come into play, the character sheets don't come out, and damage isn't calculated, but considered. I can understand where those who use dice for combat wouldn't be crazy about it, since the mere though of having a separate character sheet for each level to have to cross-reference and keep track of would drive me insane. Mainly what I'm saying is that if my opponent in a freeform battle is fighting fairly, taking and showing damage, and using well thought out attacks, I'll gladly return that to them. Or rather, I will gladly continue to fight that way, as that is how I begin fights. But if my opponent is throwing around 'missle blasts of death' and whatnot, dodging every attack thrown at him no matter what happens, and carrying on as such, then I tend to up things a bit to give an even fight. Essentially, I'm an equal opportunity player. I don't live for the fight or anything like that, and I'm far from all about battles. Anyone who knows Tharivious knows that he's mainly been in sparring matches, not true combat, but when he is in true combat, I think he fights fairly. But I aim to play so that I can rp with any character, from a level 1 commoner to a super high level titan mage of destruction if need be. And as such, I keep things fair if the storylines ever do reach combat level, out of respect more than anything, to keep things even. So, post your opinions if you feel like it, if not, then don't, at least we don't have to derail another thread with them. :D ~ Brandon, One of the Ramblers. [/QUOTE]
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