heirodule
First Post
My intention is to add a bit of realism and increase the tension of dying characters:
Disabled: 0 to 0 - con bonus.
Attacks, damage, skill checks and saving throws at -2
Only standard or move actions
strenuous actions do 1 hp damage.
Unconcious FROM (0 - CON bonus) TO (-10 - Con bonus)
No actions
lose 1 hp per round
stablize 10% chance
any healing will stabilize
Shock: -10 - con bonus to -CON score
no actions
lose 1 hp per round
stabilize 10% chance
fort save DC= 5 + damage or Die
heal check = 10 + damage to become unconscious
Cure Moderate wounds needed to become unconcious
Death: - Con score.
Disabled: 0 to 0 - con bonus.
Attacks, damage, skill checks and saving throws at -2
Only standard or move actions
strenuous actions do 1 hp damage.
Unconcious FROM (0 - CON bonus) TO (-10 - Con bonus)
No actions
lose 1 hp per round
stablize 10% chance
any healing will stabilize
Shock: -10 - con bonus to -CON score
no actions
lose 1 hp per round
stabilize 10% chance
fort save DC= 5 + damage or Die
heal check = 10 + damage to become unconscious
Cure Moderate wounds needed to become unconcious
Death: - Con score.