Pielorinho
Iron Fist of Pelor
I'm getting ready to resume playing a 13th-level druid; for reasons of streamlining gameplay, my DM would like me to drop both the animal companion class feature and the spontaneous summoning class feature. Can y'all help me figure out some alternative abilities? I know that Complete Divine suggests dropping these two traits in favor of barbarian rages and fast movement, but that doesn't really match the character (a slow-moving, phlegmatic dwarf with strong ties to earth magic).
Some ideas I've had:
-Choosing another set of spells to spontaneously cast.
-Gaining the Defensive Stance ability from the Dwarven Defender. (possibly knocking it down in power--it's pretty good).
-Gaining some number of feats (I have no idea what would be appropriate).
-Gaining some aspects of the half-earth-elemental template from Manual of the Planes.
-Gaining aspects of the half-earth elemental but only when wildshaped.
Daniel
Some ideas I've had:
-Choosing another set of spells to spontaneously cast.
-Gaining the Defensive Stance ability from the Dwarven Defender. (possibly knocking it down in power--it's pretty good).
-Gaining some number of feats (I have no idea what would be appropriate).
-Gaining some aspects of the half-earth-elemental template from Manual of the Planes.
-Gaining aspects of the half-earth elemental but only when wildshaped.
Daniel