Variant Player's Handbooks -- Who do you want to write one?


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I mentioned in an earlier incarnation of this thread that I would like to see Chris Pramas take the variant PHB route for Dragon Fist. Essentially make it the "Wuxia PHB".

I would also like to see Jonathan Tweet write one, I mean, the man gave us Ars Magica- he's got to have some great alternate magic system up his sleeve.

Ari - PLEASE write that basic D&D project you mentioned. I recall some comments you have made about it in other threads, and it sounds like and awesome idea (probably because I have a very similar idea, just not the writing chops you have).

I think you would do a great Alt PHB, Phil, and I really hope you do. I would certainly buy it.

Sean K. Reynolds would also probably produce something very unique and well designed, I'd love to see that.
 

Not that anyone asked but I have a couple backburner projects along these lines. One is a d20 inspired RPG designed for easier jump-in-and-go (Dungeon Crawl). The other is more along the lines of AU/AE: a set of variant races/classes/magic that is D&D with Lime (no title). But while the first one has a full set of combat rules, etc. the second one would not as I wouldn't be releasing a full-length book.

At my current rate, I should have one of these done before 5th edition. :)
 

I'd like to see Hellhound write one. He always has some wacked out creative ideas, so his version might be a little left of center. But it'd be a cool read.
 


philreed said:
Okay, Monte Cook has written Arcana Unearthed/Arcana Evolved and Mike Mearls has Iron Lore. Which game designer would you like to see write a variant Player's Handbook and why?

I'd like to see S. John Ross do something like Uresia: Grave of Heaven, dealing with D&D-like fantasy through the lens of Japanese computer and tabletop role-playing games. Not for BESM (like Uresia) but for more D&D-like d20 rules with the somewhat different archetypes of Japanese RPGs.
 




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