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<blockquote data-quote="RaZZer99" data-source="post: 22152" data-attributes="member: 2009"><p>Technically wizards can get all 9th level spells, but realisticly 9th levels spells don't grow on trees. Unless you're handing out them out like advertisement flyers, wizards wouldn't have much more than 8 of them. The flexibility of the Psion's PP make them even more versatile than a sorcerer, and thats why they are limited even more so than the sorcerer. You also forget the fact that Psions have twice as many skill points and much better skills selection as the Wizard or Sorcerer. They can provide benefit to the party even after they "run out of spells" </p><p></p><p>As for your stats there, you're watering your psion down too much trying to get something from every stat. You can either dabble in everything, or you can concentrate on one, two, or even three specific areas. This was how the psion was designed. They are not meant to get every power under the sun.</p><p></p><p></p><p></p><p>If you think psions are limited then by your same reasoning a fighter lacks versatility. All they can do is fight really good. Yes, not every campaign has 32 point buy, but the psion is not anymore stat dependent than other classes.</p><p></p><p></p><p></p><p>Plain better? How so? I think that would depend entirely on the type of campaign you run. If its purely combat, then perhaps a seer would have a hard time. If you play more role playing, then an egoist might have just as hard of a time.</p><p></p><p>Psions may be a tad underpowered, but not nearly enough to make playing the class any less enjoyable. Heck, people debate that Bards and Sorcerers are underpowered. It all comes down to your campaign, and if you feel they need some more beef then by all means go for it. But thinking from a strictly standard campaign style portrayed in the core books, Psionics are just fine.</p><p></p><p>In fact if you look at some of their 9th level powers, they are quite impressive. Can wizards create their own demiplanes? Permanent slaves? Heal themselves? Emmulate any power up to 8th level? Lift 10 tons at long range?</p><p></p><p></p><p></p><p>Thats a minor nit pick. If I could rewrite that, I'd probably just say undead couldn't use psionics at all because of the corruption of their body.</p><p></p><p></p><p></p><p>There is nothing wrong with ruling that egoists and nomads don't have aging modifiers. A minor fix for a minor problem. You're just being stubborn is all.</p><p></p><p>I think the point to all this is the term psionics means different things to different people. WotC can't satisfy everyone's imagination. To you it seems psionics should mean mind powers like telekinesis and telepathy only. You also seem to want the psion class to resemble the wizard in almost all respects (which BTW makes him feel pretty boring IMHO). This is fine if thats what you want.</p><p></p><p>In regards to your revised psion I think its entirely too powerful. They have access to all powers with only one stat and have scaling damage. They would just kill sorcerers. To tone them down I have a few suggestions. Eliminate the psychometabolism and psychoportation categories entirely. Lump Psychokinesis with Metacreativity and base it off Int. Lump Telepathy with Clairsentience and base it on Wis. Remove scalable damage.</p></blockquote><p></p>
[QUOTE="RaZZer99, post: 22152, member: 2009"] Technically wizards can get all 9th level spells, but realisticly 9th levels spells don't grow on trees. Unless you're handing out them out like advertisement flyers, wizards wouldn't have much more than 8 of them. The flexibility of the Psion's PP make them even more versatile than a sorcerer, and thats why they are limited even more so than the sorcerer. You also forget the fact that Psions have twice as many skill points and much better skills selection as the Wizard or Sorcerer. They can provide benefit to the party even after they "run out of spells" As for your stats there, you're watering your psion down too much trying to get something from every stat. You can either dabble in everything, or you can concentrate on one, two, or even three specific areas. This was how the psion was designed. They are not meant to get every power under the sun. If you think psions are limited then by your same reasoning a fighter lacks versatility. All they can do is fight really good. Yes, not every campaign has 32 point buy, but the psion is not anymore stat dependent than other classes. Plain better? How so? I think that would depend entirely on the type of campaign you run. If its purely combat, then perhaps a seer would have a hard time. If you play more role playing, then an egoist might have just as hard of a time. Psions may be a tad underpowered, but not nearly enough to make playing the class any less enjoyable. Heck, people debate that Bards and Sorcerers are underpowered. It all comes down to your campaign, and if you feel they need some more beef then by all means go for it. But thinking from a strictly standard campaign style portrayed in the core books, Psionics are just fine. In fact if you look at some of their 9th level powers, they are quite impressive. Can wizards create their own demiplanes? Permanent slaves? Heal themselves? Emmulate any power up to 8th level? Lift 10 tons at long range? Thats a minor nit pick. If I could rewrite that, I'd probably just say undead couldn't use psionics at all because of the corruption of their body. There is nothing wrong with ruling that egoists and nomads don't have aging modifiers. A minor fix for a minor problem. You're just being stubborn is all. I think the point to all this is the term psionics means different things to different people. WotC can't satisfy everyone's imagination. To you it seems psionics should mean mind powers like telekinesis and telepathy only. You also seem to want the psion class to resemble the wizard in almost all respects (which BTW makes him feel pretty boring IMHO). This is fine if thats what you want. In regards to your revised psion I think its entirely too powerful. They have access to all powers with only one stat and have scaling damage. They would just kill sorcerers. To tone them down I have a few suggestions. Eliminate the psychometabolism and psychoportation categories entirely. Lump Psychokinesis with Metacreativity and base it off Int. Lump Telepathy with Clairsentience and base it on Wis. Remove scalable damage. [/QUOTE]
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