reapersaurus
Explorer
You're taking a scatter-shot approach here, hong, and missing the targets.hong said:Hmm. First, it appears ... <snip> [/B]

As a guideline, the +1 spellcaster level PrC's are the ones that are most likely to be unbalanced.
The ones in DotF aren't.
First off, clerics give up slightly more than sorcerers or wizards do if they don't advance as clerics.
Second, of the ones in DotF, the only PrC that actually gives slightly useful powers with the +1 spellcasting level is the Sacred Exorcist. And he only helps vs. undead.
That's the problem with the PrC's in DotF: they're too specialized against one type of opponent.
Even the PrC's in S&F allow you to specialize in one kind of weapon or attack.
The difference is that if you specialize in, say, the Whip than YOU can determine when to use that weapon.
If you specialize in fighting Demons, than you CAN'T. The DM determines whether your specialization will even come into play.
And look at Celerity closer.
First off, how the heck can you actually get it?
Second, even if you finagle your DM to allow you to get it somehow, what real game-breaking benefit is an extra 10 ft of base speed, and a +2 enhancement bonus to Dex?
By that time, anyone that likes DEX and doesn't already have a +4 item or Cat's Grace is really weak, anyway.
Anything else you want to throw out, hong, or are you just playing around?
