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Vecna Adventure Next Year and Obilesks *SPOILERS*
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<blockquote data-quote="DEFCON 1" data-source="post: 9159258" data-attributes="member: 7006"><p>[USER=205]@TwoSix[/USER] [USER=83242]@dave2008[/USER] You are both right in that this is pretty much just a semantical debate on what the definitions of 'universe' and 'multiverse' are in relation to the D&D Cosmology. But I do think it is a debate worth having, because having definitions we all for the most part agree on across the community just makes for easier communication.</p><p></p><p>I for one don't like the idea that we call a particular player's Prime and alternate Primes + Inner Planes + Outer Planes a 'Multiverse'. Because that flies in the face of both what 'Multi' implies, and the terminology we already use to describe these places. The Prime and its variants are not one 'universe', with the Inner Planes each being their own 'universe' and the Outer Planes as well being their own 'universes', which combined would be a 'multiverse'. If they were, then we (and Gary Gygax) would have been calling them 'universes' from the get-go, but we don't. They've always been called 'Planes'. So at the <em>barest</em> minimum, a particular player's cosmology would be called a 'Multiplane' if anything, not 'multiverse'. But then again... we also already have a name for this combination of planes... called a 'Cosmology'. That has always been the used term for a particular campaign's grander planar setting. So for my money... the term 'Multiverse' should not be anywhere near a <em>single player's</em> world/setting/cosmology. One player's setting of planes is a Cosmology, not a Multiverse.</p><p></p><p>Because as I mentioned, the term 'multiverse' is meant to denote that it includes EVERYTHING. Every real thing, every fake thing, every alternative thing, every variant thing. A Universe is infinite. And there are also infinite numbers of Universes. And that's what D&D on the whole is-- a game that can hold an infinite number of alternative game worlds and game Cosmologies. And that's why the term 'D&D Multiverse' should only be used as the descriptor of every D&D game ever in existence... all a part of the great whole of Dungeons & Dragons, in my opinion. And because a 'multiverse of multiverses' just doesn't make sense.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9159258, member: 7006"] [USER=205]@TwoSix[/USER] [USER=83242]@dave2008[/USER] You are both right in that this is pretty much just a semantical debate on what the definitions of 'universe' and 'multiverse' are in relation to the D&D Cosmology. But I do think it is a debate worth having, because having definitions we all for the most part agree on across the community just makes for easier communication. I for one don't like the idea that we call a particular player's Prime and alternate Primes + Inner Planes + Outer Planes a 'Multiverse'. Because that flies in the face of both what 'Multi' implies, and the terminology we already use to describe these places. The Prime and its variants are not one 'universe', with the Inner Planes each being their own 'universe' and the Outer Planes as well being their own 'universes', which combined would be a 'multiverse'. If they were, then we (and Gary Gygax) would have been calling them 'universes' from the get-go, but we don't. They've always been called 'Planes'. So at the [I]barest[/I] minimum, a particular player's cosmology would be called a 'Multiplane' if anything, not 'multiverse'. But then again... we also already have a name for this combination of planes... called a 'Cosmology'. That has always been the used term for a particular campaign's grander planar setting. So for my money... the term 'Multiverse' should not be anywhere near a [I]single player's[/I] world/setting/cosmology. One player's setting of planes is a Cosmology, not a Multiverse. Because as I mentioned, the term 'multiverse' is meant to denote that it includes EVERYTHING. Every real thing, every fake thing, every alternative thing, every variant thing. A Universe is infinite. And there are also infinite numbers of Universes. And that's what D&D on the whole is-- a game that can hold an infinite number of alternative game worlds and game Cosmologies. And that's why the term 'D&D Multiverse' should only be used as the descriptor of every D&D game ever in existence... all a part of the great whole of Dungeons & Dragons, in my opinion. And because a 'multiverse of multiverses' just doesn't make sense. [/QUOTE]
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