D&D 5E Vecna Adventure Next Year and Obilesks *SPOILERS*

I don't have the most rescent adventure, but it's come to my attention that Vecna created the current timeline and that likely invovled the Obilesks. This likely will also tie into the Planescape adventures reality glitch. And all of it leads to Vecna's 2024 adventure which we know bounces around between Planes and Worlds (settings?).

So this next year adventure will either be insanely epic, or a Spellplague like disaster, not just for FR, but for all the settings and more.

Could D&D Theros, Ravnica, Strixhaven, and now Eldraine be explained by this Vecna adventure?

Thoughts?
 

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pukunui

Legend
I honestly don’t think they are going to make an effort to officially incorporate the MtG worlds. They’ve said before that those are the D&D multiverse versions of them, not the actual MtG planes. They’re just some of the worlds that already exist somewhere out there.

Also, all it says in Shattered Obelisk is:

A mysterious group called the Weavers created the obelisks to undo great calamities — often by hurling a region or entire world back in time before the calamity occurred. One of these ancient Weaver obelisks appeared in Icewind Dale: Rime of the Frostmaiden.

No one knows anything about the Weavers because the evil wizard Vecna stole the secrets of the obelisks and used them to erase the knowledge of the Weavers from existence. The lore of how to create the artifacts then seeped throughout the world. The most notable obelisk builders were wizards from the now-fallen empire of Netheril.

This is very similar to what it says in Rime.
 
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Parmandur

Book-Friend, he/him
OK, so after the Shaytered Obrlisk campaign ends, er get the following info in the "What Next?" section for further Adventuring (along with a list of other Adcentures with these Obelisks and ideas on how to play with them, but that isn't super relevant here):

"The shattered obelisk is only one of several similar obelisks around the world. All are powerful artifacts with dangerous magical effects, although no two have the same powers. The earliest extant examples of these magical obelisks can rewrite reality on a grand scale."

"A mysterious group called the Weavers created the obelisks to undo great calamities - often hurling a region or an entire world back in time before the calamity occurred. One of these ancient Obelisks appears in Icewind Dale: Rime of the Frostmaiden."

"No one knows anything about the Weavers because the evil wizard Vecna stole the secrets of the obelisks and used them to erase the knowof the Weavers from existence. The lore of how to create the artifacts then seeped throughout the world. The most notable obelisk builders were wizards from the now-fallen empire of Netheril."

"Netherese obelisks vary in appearance. Although always tall obelisks that narrow to a pyramidal top, they vary in height (from a dozen feet to many dozen feet) and substance (from obsidian-like stone to an unknown black metal). None of these obelisks were as powerful as those created by the Weavers, but they could nevertheless enact great and terrible changes, authentic as empowering thw ritual in this adventure."

There is also a picture of two Spell Weavers (below), despite this text being the only thing about them in the book. The obeliak in Icewind Dale had some of this same info, but one of the potential endings is that the PCs end up being thrown back 2000 years into Netheril! It certainly feels like a set-up for something timey-wimey, like the Dalek-Fime Lord war...

20230923_120108.jpg
 
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Parmandur

Book-Friend, he/him
I honestly don’t think they are going to make an effort to officially incorporate the MtG worlds. They’ve said before that those are the D&D multiverse versions of them, not the actual MtG planes. They’re just some of the worlds that already exist somewhere out there.
Two infinite multiverses, lots of strange things.
 

pukunui

Legend
… but one of the potential endings is that the PCs end up being thrown back 200 years into Netheril!
It’s actually nearly 2000 years into the past (to –343 DR).

Also, the appearance of the Weavers in Shattered Obelisk feels very much like the book version of a credits scene. It’s definitely a stinger for the Vecna adventure. (Perhaps it involves undoing Vecna’s machinations and bringing the Weavers back.)
 

I honestly don’t think they are going to make an effort to officially incorporate the MtG worlds. They’ve said before that those are the D&D multiverse versions of them, not the actual MtG planes. They’re just some of the worlds that already exist somewhere out there.

Also, all it says in Shattered Obelisk is:



This is very similar to what it says in Rime.


"They’ve said before that those are the D&D multiverse versions of them, not the actual MtG planes." Where did they say this?
 

Parmandur

Book-Friend, he/him
It’s actually nearly 2000 years into the past (to –343 DR).

Also, the appearance of the Weavers in Shattered Obelisk feels very much like the book version of a credits scene. It’s definitely a stinger for the Vecna adventure. (Perhaps it involves undoing Vecna’s machinations and bringing the Weavers back.)
Corrected that typo: what's a millenia or two...?

Definitely agree that it felt like a mid-credits teaser of what's to come. Not sure if the point will be saving the Qeavers, or discovering that Vecna saved the universe from the evil spell Weaver Empire, not that anyone thanks him for it.
 


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