Truly, Jasper is a great wizard! He far surpasses me in arcane power.
Oculus smiles at his old friend
"I'm sorry I couldn't warn you about the rogues, I was too busy bleeding to death!" he chuckles.
"Thank you for saving my life, old friend." And turning to Jraq,
"And good work, my new friend"
halfling rogue said:
The halfling says with water in his eyes "Evil wizard, you killed my brother. You are a bloody murderer"
Oculus studies the halfling for a moment [Sense Motive +2. If it looks like Jasper is also sensing motive, he will make this an Aid Another check, telling Jasper what he senses]. Oculus will whisper, hopefully out of hearing range, in the Celestial tongue
"Jasper, could he be an enemy of our enemy? How about you question him out here in the sewers, and I'll question the captured guard inside, and we can compare notes?"
Moving back into the guard room, Oculus approaches the captured militian.
Too bad a Charm won't work here, as we've already attacked him.
captured militian said:
"Whatever Devil you are, please spare my life. I am a simple soldier"
Oculus chuckles to himself.
So ironic! The halfling thinks of us as evil, and this militian thinks Dai a Devil! Oculus puts a hand on the big southerner's shoulder.
"Good work, Devil"
Then he turns to Solomon, who's talking to the other captive.
Solomon said:
"You are our captive. You will come with us and tell us what you know. For this, you will not be harmed." Solomon then pulls him back into the room where the others are. Trolm, thank's for your help, but there are none left alive, except this one."
"Ah Solomon, I think we should call you Solomon the Merciful. But I hardly think we need to keep them both alive. After all, we've got two of them. Plus the other two outside."
Seeing them visibly scared of dying, Oculus ignores them both for a moment to sweat.
Let them realize how insignificant they are. Gesturing to Trolm, he says
"Let's see if we can round up some rope or manacles, we'll need them if we want to keep one of them alive as a prisoner. And some clean guard outfits too." They spend a few rounds searching the rooms quickly [Search +4] as the guards sweat.
Once they are all in clean guard outfits, Oculus will return to the prisoners. Taking a sheet of paper and ink from his bag, he'll place it in front of them on the floor.
"Now, draw us a map of this place, and tell us everything you know. Every defense and trap, and where your bosses are." Depending on how the interrogation goes, and how much the militians seem to know, Oculus will ask deeper questions, such as additional information on their leaders, their allies and enemies, their plans, any weaknesses they might have, etc. If the interrogation goes poorly, he will attempt to charm one of them, the one he thinks might have a weaker will.