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Venting (a long rant)
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<blockquote data-quote="I'm A Banana" data-source="post: 257009" data-attributes="member: 2067"><p>Airwolf is only a sight for sore eyes if (s)he looks anything like that picture.....rrrrr.....</p><p></p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>On-topic, I think you may be expecting a bit much. If the group goes around all your carefully-laid plans, it's your job to make sure they can meet the challenge ahead of them, IMHO.</p><p></p><p>After all, the game is to have fun, and nobody has fun dying....</p><p></p><p>The suicide guy was, IMHO, quite a doof...if your gauntlets are your connection to your god, you either don't take them into combat lightly (always the risk of a sunder), or you don't whine about it when they meet the rigors of combat. ESPECIALLY in combat with an ooze, where you should probably expect it to eat you and all your equipment.</p><p></p><p>So if his gauntlets were that important, he shouldn't've smacked an ooze with them....gomer. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Oh, and PC suicide is rediculous, too, IMHO. If you're playing the character realistically, this probably wouldn't be a very good option, ever. Well, maybe if you're captured, raped by orc women, and forced to eat your own feces, with no hope of release ever or something. </p><p></p><p>Other than that, I think it's the DM's job to make sure that the players can meet the challenge presented to them. If they take the short route, you either make it long (Hey, guess what, the boss isn't where they're supposed to be!) or you make it easier to compensate.</p><p></p><p>D&D is supposed to be fun. It's not fun when everyone gets killed for just wanting to get it over with. I don't blame them for saying that you didn't give them a lot of options -- most people will rationalize the death somehow -- but even if you did give them enough options, it's still up to YOU to make sure they have fun. I'm guessing it's not a lot of fun for you to kill of the main characters, either, though I could be wrong.</p><p></p><p>Basically, it's probably a combination of:</p><p></p><p>A) disgruntled players</p><p></p><p>B) DM wonkiness</p><p></p><p>C) One rather dim guy who sounds a bit munchy to me.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 257009, member: 2067"] Airwolf is only a sight for sore eyes if (s)he looks anything like that picture.....rrrrr..... :) On-topic, I think you may be expecting a bit much. If the group goes around all your carefully-laid plans, it's your job to make sure they can meet the challenge ahead of them, IMHO. After all, the game is to have fun, and nobody has fun dying.... The suicide guy was, IMHO, quite a doof...if your gauntlets are your connection to your god, you either don't take them into combat lightly (always the risk of a sunder), or you don't whine about it when they meet the rigors of combat. ESPECIALLY in combat with an ooze, where you should probably expect it to eat you and all your equipment. So if his gauntlets were that important, he shouldn't've smacked an ooze with them....gomer. :) Oh, and PC suicide is rediculous, too, IMHO. If you're playing the character realistically, this probably wouldn't be a very good option, ever. Well, maybe if you're captured, raped by orc women, and forced to eat your own feces, with no hope of release ever or something. Other than that, I think it's the DM's job to make sure that the players can meet the challenge presented to them. If they take the short route, you either make it long (Hey, guess what, the boss isn't where they're supposed to be!) or you make it easier to compensate. D&D is supposed to be fun. It's not fun when everyone gets killed for just wanting to get it over with. I don't blame them for saying that you didn't give them a lot of options -- most people will rationalize the death somehow -- but even if you did give them enough options, it's still up to YOU to make sure they have fun. I'm guessing it's not a lot of fun for you to kill of the main characters, either, though I could be wrong. Basically, it's probably a combination of: A) disgruntled players B) DM wonkiness C) One rather dim guy who sounds a bit munchy to me. [/QUOTE]
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