According to the DMG 3.5, p.226
So the question is, what is "disruptive energy?" Is this some new kind of energy to add to the list of acid, cold, electricity, fire, and sonic? Is resist elements effective against it? Or is it simply another name for negative energy (this would be my vote, with enervation as a prerequisite)? And if so, doesn't that make it ridiculous in the hands of undead?
Any ideas?
Greyline
"When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. The energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder. Only melee weapons can be vicious.
Moderate Necromancy; CL 9th; Craft Magic Arms and Armor, enervation; Price +1 bonus." Emphasis mine.
So the question is, what is "disruptive energy?" Is this some new kind of energy to add to the list of acid, cold, electricity, fire, and sonic? Is resist elements effective against it? Or is it simply another name for negative energy (this would be my vote, with enervation as a prerequisite)? And if so, doesn't that make it ridiculous in the hands of undead?
Any ideas?
Greyline