dmccoy1693
Adventurer

Originally posted at the JonBrazer Blog at Wizards.com
As I have with so many other posts, I'm going to start this with an embarrassingly honest admission: I made fun of mixing video games with table top RPGs during the runup to 4e's release. I remember one time in particular asking my GM if we could level up in mid combat, justifying the question with, "Well that's how it will be in fourth edition." Many others did as well and that certainly does not excuse them.
The odd thing is is that, I find myself actually wanting my campaigns to be more ... video game like. I don't want the mechanics of a video game in the system itself. And I still believe that RPGs are far superior to a video game because you are not limited in your interactions with NPCs based on a limited script and you can change the goal of the campaign on a whim and so forth. But I do want what some video games have used as the central plot in my video games. The good games atleast, are so much more awesome than they use to be.
I started playing Skyrim for the first time about a month ago. (Yes, I know, I'm late to the party. I also have a company to run so I don't get much time for non-table top RPGs.) But damn this game is good. And I keep telling myself while playing this, "I want to do this in an RPG." I mean a campaign devoted to killing dragons as they come back to life from a long lost death would be FREAKING AWESOME. In my entire gaming life, I have killed less dragons then I have fingers on my right hand. Yes, I know, Dragonlance is all about dragons being rather commonplace. Well, I haven't played a single game of Dragonlance. I don't actually know anyone that actually ever played Dragonlance or read any of the fiction.
Even still, most of Paizo's adventure paths have a dragon here or there. Heck, until recently, I was in a Carrion Crown campaign and I can't remember a single dragon the whole time. The Kingmaker game I ran a while back had a single dragon in it by the end of the 3rd module (I'm not counting the faerie dragon or the one or two other things of the dragon type since none of them are true dragons). I have yet to encounter a dragon-killing adventure path.
In D&D 5th edition, I would like to see a full on campaign devoted to hunting down dragons, working with dragons, rescuing dragons from other dragons, and so on.
There are plenty of other campaigns I would like to play in that are not inspired by a video game. How about a hunt down the Cult of Orcus campaign? I played in a svirfneblin adventure at GenCon last year. That seems like a great place to start off an underground campaign where you meet dwarves, drow, and many other underground races while battle terrible monsters that live beneath the surface. For you Forgotten Realms fans out there, I'd love to see a stop the Red Wizards of Thay game. Not all of these campaigns have to start off at 1st level. Some can be 3rd or 5th. But they should all end at 15th level, minimum.
What kind of campaigns would you like to see? Do you want a dragon-hunting campaign? Whether inspired by a video game or not, share your thoughts below.
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