Video Games you'd like to see on d20

I was thinking high-level commoner with some special Mushroom Kingdom feats. :)

I mean, he may be able to jump on nearly anything, but still, a fireball or two can kill him. :)
 

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Shodan/Xerxes/TriOp

w00t w00t to that. Years later, my computer is still Shodan. SS2 had the best use of soundFX of any game I've ever played, even to this day.

Both games, however, captured the feelings of their genre especially well and I'd love to RPG in those worlds with a group.

--HT

Hell yeah, my "My Computer" is still the blue TriOp Symbol, my "My Network Places" is the OS Ugrade icon of the Computer with Three Arrows above it, I have the Data Disc as my "My Documents" icon, and finally, for my Recycling Bin, I have a Beaker that fills up will annelid worms. :D

I used to have a "I AM SHODAN" sound when I started it up, but I got rid of it. Now, I have this sweet SS2 sound package for ICQ.

I'm so freakin' glad I don't have to hear "Uh Oh!" every other second, lol.
 

Kamikaze Midget said:
I was thinking high-level commoner with some special Mushroom Kingdom feats. :)

I mean, he may be able to jump on nearly anything, but still, a fireball or two can kill him. :)

Ah but those were special Epiclevel fireballs

Mario is obviously an Expert (max skill ranks in Jump. Tumble, Balance and Knowledge Sewer pipes)
Luigi the same?
Princess - medium level aristocrat (with Petticoat of Gliding)
Toadie - Mushroom warrior
Yoshi

What do we do for the enlarge/reduce effect Mario so often goes through?

And what is a ba-bomb? Mediumsized Explosive Construct?

and of course Donky Kong is part of the Mario universe too
 

MAGIC MUSHROOMS OF SUPER POWER:
Eating one of these items is the most common way for a soldier of the mushroom kingdom to actually put up a resistance to the Koopa empire. Eating it increases you two size categories (so that a Medium-size person would become a Huge person). The old attack and AC modifiers for size are replaced with the modifiers for the new size. In addition, the creature gains +4 Strength and Con.

This item also temporarily doubles the creature's hit points.

The effects of this item are lost if the creature ever returns to the hit points it was at before consuming the mushroom.

The mushrooms are mobile, sliding accross the ground in quite an uncanny fashion, often trying to evade those who would prey upon them. They were once common in the wild, but they have been relegated to the farms of the Mushroom Kingdom for some time now, due to the danger of the Koopa Troopa getting their hands on an item this potent.

FIRE FLOWER:
Another item used extensively by the mushroom kingdom, this looks like a gigantic sunflower, though it is actually a fungoid item. Though it normally has little more effect on a person other than leaving a bad taste in their mouth, when used on a character under the influence of a Magic Mushroom, it grants the user the capability to fire minor balls of fire as if they were operating under a continual Produce Flame effect.


Ba-bomb is, indeed, a construct.

DK is a Dire Ape. Diddy is a Dire Monkey (dont' ask. :))

And me? I'm a psychopath, aparently, for thinking this out. :)
 






Also, Monster Rancher would be excellent. Many MR creatures are already in DnD, but I would love to see more monster rancher-ish versions of them(Like Nagas that throw evil bombs for ranged attacks) and some monsters would really improve the campaign(My game already uses Katos, and Galis and Jokers would make excellent servants of Pelor and Nerull in a crossover between monster rancher and greyhawk.)
 

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