Vigilance Press releases Clash of Kings: Guilds and Money

Really? So I can release "Lord of the Rings: Pimpin' My Shiznit" and that'd be OK?

You would have a very logical defense if you could produce a book entitled Lord of the Rings and it was about rings (various types) and becoming their lord. Whether a 'logical defense' would protect you in a court of law is anybody's guess. And perhaps everybody's concern.


It might be determined in part by the number of people who said "Wait this infringes on....". We must all be careful or we will give up our language to those who claim to have bought it. Their claims must be balanced against our history and sometimes they are wrong.


Sigurd
 

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CaptainChaos said:
Really? So I can release "Lord of the Rings: Pimpin' My Shiznit" and that'd be OK?

Here's a real example for you:

There's a book called "The Clash: A history of US-Japanese relations" or some such I read in college.

Should the band "The Clash" sue the author of that book?

The point of a trademark is to avoid confusion. As in the case of the book above, or my little products, I don't there's much chance of confusion.

I mean, my books have two Arthurian knights jousting, Queen Elizabeth, and the London Guildhall on the cover. I think it's fairly obvious which kings I'm talking about clashing.

If the trademark holder or a licensee for the George RR Martin novel (of which I was unaware frankly) came to me and said my books were causing confusion, Id change the title.

I don't think it's likely though.
 

Does the guildsman have any abilities that apply to make him competent in combat as an adventuring PC (anywhere near the level of a rogue or bard)?
 

Voadam said:
Does the guildsman have any abilities that apply to make him competent in combat as an adventuring PC (anywhere near the level of a rogue or bard)?

Awesome question, nice to actually have a question about the book's content ;)

I think the Guildsman would be a fine adventurer, I certainly wasn't trying to design an NPC class.

He has a medium BAB and a d8 for HD, proficiency in simple and martial weapons, light and medium armor, a good range of skills and 6 skill points per level.

For class abilities, he has two trees he can choose from freely, one which makes him a better craftsman, allowing him to build items faster and make Masterwork items with different qualities other than attack bonuses, and higher Masterwork bonuses than +1.

The other ability tree, merchant, makes the guildsman a master negotiator, able to buy and sell items more effectively, getting a higher price when selling and a lower price when buying. He also gains skills at bribery and even some combat bonuses when money is involved.

Beyond these two ability trees, both classes gain contacts in guilds that can help smooth things along in town. At first these contacts are limited to a single town, but at high levels the guildsman's contacts will extend into other guilds and eventually spread over a continent.

These contacts give a guildsman a bonus to certain skills, the ability to get free food and lodging, borrow equipment and even get into cities where he would normally be barred, or claim a kind of sanctuary as a guild ambassador.

In short, the guildsman is a fair combatant, with a wide range of skills, who makes an excellent support character to any group through his ability to make high quality items no other class can make, or in his ability to be a master haggler on behalf of the party to stretch their money further.

These qualities would be useful anywhere, even for dungeon spelunkers, since you still need good equipment and need to sell the loot you find.

In town, the Guildsman is even more valuable, because he knows everyone and can use his guild contacts to smooth the party's way.

Hope this answers your questions.

Chuck
 



FraserRonald said:
You know my shiznit is always worth da pimpin', so it's all good for me. Off we go! :p
funny-pictures-rapping-gollum-0D3.jpg

Word.

;)

Vigilance said:
Awesome question, nice to actually have a question about the book's content ;)
Don't get spoiled there, Chuck.

Vigilance said:
I think the Guildsman would be a fine adventurer, I certainly wasn't trying to design an NPC class.

In short, the guildsman is a fair combatant, with a wide range of skills, who makes an excellent support character to any group through his ability to make high quality items no other class can make, or in his ability to be a master haggler on behalf of the party to stretch their money further.

In town, the Guildsman is even more valuable, because he knows everyone and can use his guild contacts to smooth the party's way.
Let me throw a big "me too" here. After reading through the product, this was precisely what I thought and I would find this class extremely useful in a city-based campaign.

I will be talking about some cities in the Benelux region in upcoming episodes of my podcast, The Gamer Traveler, and this class fits in so well Chuck might as well have written it knowing what I had in store. Golden Age Netherlands and Belgium were all about merchants and guild houses and Chuck's product addresses these topics in a way that very few products have to this point (EN Publishing having a couple that do as well, which I'll also mention), so if you want to have a merchants & guilds type of game, this product is practically indispensable. Check out the podcast starting next week and I'll talk more about this topic on the show.
 
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I've reported you to the Elvis Presley estate because this product uses the word "King".

:D

Seriously though, it's cool to see you branching out on your own, Chuck. :)
 

jaerdaph said:
I've reported you to the Elvis Presley estate because this product uses the word "King".

:D

Seriously though, it's cool to see you branching out on your own, Chuck. :)

Thanks!

Not about the Elvis thing though.
 

Urizen said:
Do you honestly believe he intended to steal from George RR Martin?

His title for the line is the same as one of the most popular fantasy novels as the last decade. So there are two options:

1) He didn't know that and it's just a coincidence.

2) He did know and used the title anyway. Why would he do that other than attract the attention of gamers who like Martin's book?

I'm not trying to be a jerk here but it strikes me as awfully dodgy. If he really didn't know about Martin's book, now that he does maybe he should consider coming up with a different title.
 

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