Three glowing orange bolts of magical energy fly forth from Gallo's hands and strike the evil creature, each sending up a small cloud of dust motes as it hits. Edgar immediately dives behind the door, taking cover from the monster.
The injured monster turns its attention to Gallo, who is trying to speak to it. It hisses at you again, clearly signaling its malicious intent, and just before it attacks you notice the smell of burning wood emanating from the smoking marks left by the magic missiles.
[sblock=OOC]Gallo: Magic missiles hit for (3d4 + 3) 12 hp. Wight reduced to 58 hp.
The wight is going to attack, but I think that Edgar would see that in enough time to have a chance at acting first, so I rolled initiative here for Edgar and for the wight. Believe it or not, they were both 20's, with Edgar winning due to a higher initiative mod.
So, let's have Edgar's actions next.[/sblock]