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Vigwyn's The Transmuter's Last Touch [IC]
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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 3569387" data-attributes="member: 20345"><p>The kobold ranger looks around madly, trying to see where the arrow in its thigh came from, but all it can see is the movement of a dark shadow at the end of the hall. As it scrambles to draw its bow and prepare to fight back, another arrow strikes out of the darkness, dropping the kobold's limp body to the cold stone floor.</p><p></p><p>The much larger weasel, having now lost all interest in its bone, rushes wildly down the corridor to chase after the dwarf with a mad <em>squee-squeee!</em> When it gets there, though, it is met by the dwarf's cruel axe, opening a two-foot gash in its side. As the weasel's blood sprays out onto the floor, it flings itself crazily at the dwarf. The claws flail and scratch, and the long yellow teeth find purchase at the neck opening of the dwarf's armor. The weasel latches on tight, whipping its head back and forth as copious amounts of Norbrit's blood begin to pour from his body and down the front of his chest.</p><p></p><p>[sblock=OOC]Rhun: I checked the 30' thing last action, but it was actually 35' from your position to Fikk at that point. At least the way I measured it--please let me know if you think I was wrong. (You were where Norbrit is now.)</p><p></p><p>Aust: Delays.</p><p>Zazz: Atk 15 + 5 = 20. Hits, Dmg 4 + 5 = 9 hp. Fikk reduced to -4 hp and is dying.</p><p>Norbrit: Readies attack.</p><p>Weasel: Moves 20', triggering Norbrit's attack.</p><p>Norbrit: Atk 10 + 7 = 17. Hits, Dmg 7 + 3 = 10 hp. Weasel reduced to 3 hp.</p><p>Weasel: Atk 18 + 6 = 24. Hits, Dmg 5 + 3 = 8 hp. Norbrit reduced to 6 hp. Weasel is now Attached and shares a space with Norbrit (see description of Dire Weasel's Attach and Blood Drain abilities in the MM or on d20srd.org).</p><p>Fikk: Fails to stabilize (44%). Loses 1 hp. Fikk now at -5 hp and is dying.</p><p></p><p>Initiative order:</p><p>Aust (please post soon or I will have to NPC you until we hear from you again)</p><p>Lazarius</p><p>Zazz</p><p>Norbrit</p><p>Weasel</p><p>Fikk[/sblock]</p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 3569387, member: 20345"] The kobold ranger looks around madly, trying to see where the arrow in its thigh came from, but all it can see is the movement of a dark shadow at the end of the hall. As it scrambles to draw its bow and prepare to fight back, another arrow strikes out of the darkness, dropping the kobold's limp body to the cold stone floor. The much larger weasel, having now lost all interest in its bone, rushes wildly down the corridor to chase after the dwarf with a mad [i]squee-squeee![/i] When it gets there, though, it is met by the dwarf's cruel axe, opening a two-foot gash in its side. As the weasel's blood sprays out onto the floor, it flings itself crazily at the dwarf. The claws flail and scratch, and the long yellow teeth find purchase at the neck opening of the dwarf's armor. The weasel latches on tight, whipping its head back and forth as copious amounts of Norbrit's blood begin to pour from his body and down the front of his chest. [sblock=OOC]Rhun: I checked the 30' thing last action, but it was actually 35' from your position to Fikk at that point. At least the way I measured it--please let me know if you think I was wrong. (You were where Norbrit is now.) Aust: Delays. Zazz: Atk 15 + 5 = 20. Hits, Dmg 4 + 5 = 9 hp. Fikk reduced to -4 hp and is dying. Norbrit: Readies attack. Weasel: Moves 20', triggering Norbrit's attack. Norbrit: Atk 10 + 7 = 17. Hits, Dmg 7 + 3 = 10 hp. Weasel reduced to 3 hp. Weasel: Atk 18 + 6 = 24. Hits, Dmg 5 + 3 = 8 hp. Norbrit reduced to 6 hp. Weasel is now Attached and shares a space with Norbrit (see description of Dire Weasel's Attach and Blood Drain abilities in the MM or on d20srd.org). Fikk: Fails to stabilize (44%). Loses 1 hp. Fikk now at -5 hp and is dying. Initiative order: Aust (please post soon or I will have to NPC you until we hear from you again) Lazarius Zazz Norbrit Weasel Fikk[/sblock] [/QUOTE]
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