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Vigwyn's The Transmuter's Last Touch [IC]
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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 3646205" data-attributes="member: 20345"><p>The party quickly responds to the kobolds' attacks.</p><p></p><p>Zazz expertly drops one of the kobolds with his rapier. Not to be outdone, Norbrit steps into a position allowing him access to the remaining three. But perhaps he was overconfident. While his axe chops one of the kobolds in to, it merely reduces the second to the brink of death, therefore leaving him open to attack by the last kobold.</p><p></p><p>Lazarius, takes care of that, though. He hurls an invisible ball of force at the creature. The ball slams into the small reptilian beast, breaking several bones and pushing it back by at least 10 feet. The kobold shakes its head to refocus, lowers its spear, and rushes back to the battle with a series of shrieked yaps. The point of the kobold's spear buries itself three inches deep in the dwarf's thigh. During this commotion, Lazarius notes again how muted sound is in the catacombs. If indeed there are reinforcements in the northern chamber, they are unlikely to hear much if anything of what transpires here.</p><p></p><p>The other remaining kobold, who is disabled, drops its spear and gropes at the grievous wounds opened in its body by Norbrit's axe. It then turns and runs away from the battle, disappearing around the corner.</p><p></p><p>During this commotion, Cyrus downs the potion he took from Idruma. The slimy green potion tastes awful and nearly chokes the priest going down, but seconds later he feels an infusion of strength surge all through his body. He feels strong as a horse! Seeing his reaction, Idruma laughs out loud, them slaps him on the back. <span style="color: purple">"That extra strength will last but a few minutes. So make the most of it!"</span></p><p></p><p>[sblock=OOC]Zazz: Atks kobold3 14 + 6 = 20. Hits, Dmg (1d6+1) 6 + 1 = 7 hp. Kobold3 drops to -3 hp and is dying.</p><p>Cyrus: Accepts potion as move action. Takes potion as standard action. Affected as though by <em>bull's strength</em> (+4 to Str) for 3 minutes.</p><p>Norbrit: 5' step to get to cleave-friendly location. Atks kobold4 16 + 7 = 23. Hits, Dmg (1d10+3) 10 + 3 = 13 hp. Kobold4 drops to -9 hp and is dying. Cleave to Atk Kobold2 9 + 7 = 16. Hits, Dmg 1 + 3 = 4 hp. Kobold2 drops to 0 hp and is disabled.</p><p>Lazarius: Forceful round 1 of 5. (Treating as autohit, just like magic missile.) Targets kobold1. Dmg (1d3) 2 hp. Bull rush: force ball 11 + 5 = 16, kobold1 14 - 4 = 10. Kobold1 pushed back 10'.</p><p>Kobold1: Charges Norbrit. Atk 18 + 1 + 2 = 21. Hits, Dmg (1d6-1) 4 - 1 = 3 hp. Norbrit reduced to 21 hp.</p><p>Kobold2: Withdraws around the corner.</p><p>Idruma: Delays.[/sblock]</p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 3646205, member: 20345"] The party quickly responds to the kobolds' attacks. Zazz expertly drops one of the kobolds with his rapier. Not to be outdone, Norbrit steps into a position allowing him access to the remaining three. But perhaps he was overconfident. While his axe chops one of the kobolds in to, it merely reduces the second to the brink of death, therefore leaving him open to attack by the last kobold. Lazarius, takes care of that, though. He hurls an invisible ball of force at the creature. The ball slams into the small reptilian beast, breaking several bones and pushing it back by at least 10 feet. The kobold shakes its head to refocus, lowers its spear, and rushes back to the battle with a series of shrieked yaps. The point of the kobold's spear buries itself three inches deep in the dwarf's thigh. During this commotion, Lazarius notes again how muted sound is in the catacombs. If indeed there are reinforcements in the northern chamber, they are unlikely to hear much if anything of what transpires here. The other remaining kobold, who is disabled, drops its spear and gropes at the grievous wounds opened in its body by Norbrit's axe. It then turns and runs away from the battle, disappearing around the corner. During this commotion, Cyrus downs the potion he took from Idruma. The slimy green potion tastes awful and nearly chokes the priest going down, but seconds later he feels an infusion of strength surge all through his body. He feels strong as a horse! Seeing his reaction, Idruma laughs out loud, them slaps him on the back. [color=purple]"That extra strength will last but a few minutes. So make the most of it!"[/color] [sblock=OOC]Zazz: Atks kobold3 14 + 6 = 20. Hits, Dmg (1d6+1) 6 + 1 = 7 hp. Kobold3 drops to -3 hp and is dying. Cyrus: Accepts potion as move action. Takes potion as standard action. Affected as though by [i]bull's strength[/i] (+4 to Str) for 3 minutes. Norbrit: 5' step to get to cleave-friendly location. Atks kobold4 16 + 7 = 23. Hits, Dmg (1d10+3) 10 + 3 = 13 hp. Kobold4 drops to -9 hp and is dying. Cleave to Atk Kobold2 9 + 7 = 16. Hits, Dmg 1 + 3 = 4 hp. Kobold2 drops to 0 hp and is disabled. Lazarius: Forceful round 1 of 5. (Treating as autohit, just like magic missile.) Targets kobold1. Dmg (1d3) 2 hp. Bull rush: force ball 11 + 5 = 16, kobold1 14 - 4 = 10. Kobold1 pushed back 10'. Kobold1: Charges Norbrit. Atk 18 + 1 + 2 = 21. Hits, Dmg (1d6-1) 4 - 1 = 3 hp. Norbrit reduced to 21 hp. Kobold2: Withdraws around the corner. Idruma: Delays.[/sblock] [/QUOTE]
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