Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[Vile] Puppy-Kicking PCs at Work, part 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cepter" data-source="post: 1763368" data-attributes="member: 16156"><p><strong>Sunedilar al Hazir, Human/Male Fighter</strong></p><p></p><p>The choices seemed quite few at this point. Aligor was dying, a warrior and an ally. The honorable thing to do would be to save him, to take a chance and drag his body from the scene, dosing him with a potion as the escape was made.</p><p></p><p>But there was the mission, the calling of a god. Personal honor could only go so far agains the will of the Twice Venomed God.</p><p></p><p>And so, it was no choice. Those who fell, fell. It was left to the living to pursue the mission. And, while items of power were nice things to have, the ones at hand would have to do.</p><p></p><p>With quiet purpose, Sunedialr slung his chain and picked up Hex's short sword, alnog with any other obvious objects of value that will not impede his progress as he moves towards the locked door. He debates taking the urgosh, but it is large, heavy, and unlikely to be useful to anyone he is likely to encounter. Besides, it is fitting that Aligor have the weapon if he should survive, or be buried with it if he should not. </p><p></p><p>After these lightning deliberations, Sunedilar stalks for the closed door, working to make a quick exit.</p><p></p><p>(Sunedilar's not even considering Aligor or the girl's bodies, he's grabbing Hex's sword and anything else he can grab in a hurry before moving towards the Q15 exit as quickly and quietly as possible. He's going to stay low, hiding as best he can as he moves, in case the guards get in more quickly than he expects. He will not spend time looting the body, jsut grabbing anything obvious and easy, like a necklace or ring)</p></blockquote><p></p>
[QUOTE="Cepter, post: 1763368, member: 16156"] [b]Sunedilar al Hazir, Human/Male Fighter[/b] The choices seemed quite few at this point. Aligor was dying, a warrior and an ally. The honorable thing to do would be to save him, to take a chance and drag his body from the scene, dosing him with a potion as the escape was made. But there was the mission, the calling of a god. Personal honor could only go so far agains the will of the Twice Venomed God. And so, it was no choice. Those who fell, fell. It was left to the living to pursue the mission. And, while items of power were nice things to have, the ones at hand would have to do. With quiet purpose, Sunedialr slung his chain and picked up Hex's short sword, alnog with any other obvious objects of value that will not impede his progress as he moves towards the locked door. He debates taking the urgosh, but it is large, heavy, and unlikely to be useful to anyone he is likely to encounter. Besides, it is fitting that Aligor have the weapon if he should survive, or be buried with it if he should not. After these lightning deliberations, Sunedilar stalks for the closed door, working to make a quick exit. (Sunedilar's not even considering Aligor or the girl's bodies, he's grabbing Hex's sword and anything else he can grab in a hurry before moving towards the Q15 exit as quickly and quietly as possible. He's going to stay low, hiding as best he can as he moves, in case the guards get in more quickly than he expects. He will not spend time looting the body, jsut grabbing anything obvious and easy, like a necklace or ring) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Vile] Puppy-Kicking PCs at Work, part 2
Top