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[Vile] Puppy-Kicking PCs at Work, part 2
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<blockquote data-quote="Telsar" data-source="post: 1792604" data-attributes="member: 18837"><p><strong>In a prison cell</strong></p><p></p><p>Aligor looks at the men carefully. Both are rather plainly dressed, simple cloth shirts and drab, leather pants. Their shoes look completely dry. They carry no obvious weapons, but of course, more than likely, such things would have been taken from them before they were thrown in here. In the search for a weapon of his own to use, the dwarf comes up empty… there is nothing in the room besides themselves, their clothes, and the two mattresses.</p><p></p><p>One looks at Aligor curiously. “I heard about that, a lady being assaulted. Part of what they called the Night of Bloody Terror.” His voice is oddly no longer slurred. “Lots of terrible things happened that night.” The two men look at each other, like there’s some sort of secret communication going on, and then the man continues. “People dying in the streets. Even a death at a ladies’ boarding house. You know anything about that?”</p><p></p><p>Before he can answer, the door opens, and a guard brings in three trays, with bread, a simple stew, and a cup of water on each. He passes these out, and Aligor realizes he hasn’t eaten in awhile. The man who was talking a moment ago goes back to his slurred speech, talking to the guard “When ya going to let ush outta here? It was jusht a mistake, those fes… festa… festival workers was gonna make our bar close for a week!” The guard grunts at him “You and the other dozen drunk trouble-makers can just wait. When you sober up, if you can pay the fine, you’ll be free to go.” The guard soon leaves, and Aligor thinks the serving trays might make a halfway decent bashing weapon.</p><p></p><p></p><p><strong>North of Taeirn</strong></p><p></p><p>Alicia tries to grab hold of the hinges on the second box, and can’t seem to get a good grip with her large fingers.</p><p></p><p>[Gave Alicia 3 Str checks of 2+6=8, and 5+6=11, and 7+6=13, none of which were good enough to break the strongly-made box. Three tries are enough to say the box simply won’t open that way.]</p><p></p><p>Girdra will draw a rough map in the dirt, and most of the PCs know the general terrain of the area to figure out what she’s depicting. She says “We could take the road north, but it’s a bit out of our way, and we really don’t want people seeing us and mentioning so in Taeirn. Unless, of course, you plan to kill everyone we meet.” She laughs a bit, then suddenly stops, adding “Oh wait… you might. Well, it’s still better to not take the road. We’re heading for the area where the Relink plains meets the Norenal Steppe, and we’ll have to cross the Glind River; shouldn’t be too difficult… if you can swim.” She smiles at another of her private jokes.</p><p></p><p>[I would have already set you guys out, but we should find out what Alicia does about her difficult box first. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I’m including a simple map. Since I have no skill at making terrain maps, I stole this from some website, and cloned out the original text, which will probably be obvious upon close inspection. Not sure where the map originally comes from, maybe a video game, but just ignore that if you recognize it. I just chose it because it didn’t disagree with how I pictured things. You are currently in the small, unnamed forest north of Taeirn, and you’ll be heading to the Norenal Steppe in the northwestern corner of the map.]</p></blockquote><p></p>
[QUOTE="Telsar, post: 1792604, member: 18837"] [B]In a prison cell[/B] Aligor looks at the men carefully. Both are rather plainly dressed, simple cloth shirts and drab, leather pants. Their shoes look completely dry. They carry no obvious weapons, but of course, more than likely, such things would have been taken from them before they were thrown in here. In the search for a weapon of his own to use, the dwarf comes up empty… there is nothing in the room besides themselves, their clothes, and the two mattresses. One looks at Aligor curiously. “I heard about that, a lady being assaulted. Part of what they called the Night of Bloody Terror.” His voice is oddly no longer slurred. “Lots of terrible things happened that night.” The two men look at each other, like there’s some sort of secret communication going on, and then the man continues. “People dying in the streets. Even a death at a ladies’ boarding house. You know anything about that?” Before he can answer, the door opens, and a guard brings in three trays, with bread, a simple stew, and a cup of water on each. He passes these out, and Aligor realizes he hasn’t eaten in awhile. The man who was talking a moment ago goes back to his slurred speech, talking to the guard “When ya going to let ush outta here? It was jusht a mistake, those fes… festa… festival workers was gonna make our bar close for a week!” The guard grunts at him “You and the other dozen drunk trouble-makers can just wait. When you sober up, if you can pay the fine, you’ll be free to go.” The guard soon leaves, and Aligor thinks the serving trays might make a halfway decent bashing weapon. [B]North of Taeirn[/B] Alicia tries to grab hold of the hinges on the second box, and can’t seem to get a good grip with her large fingers. [Gave Alicia 3 Str checks of 2+6=8, and 5+6=11, and 7+6=13, none of which were good enough to break the strongly-made box. Three tries are enough to say the box simply won’t open that way.] Girdra will draw a rough map in the dirt, and most of the PCs know the general terrain of the area to figure out what she’s depicting. She says “We could take the road north, but it’s a bit out of our way, and we really don’t want people seeing us and mentioning so in Taeirn. Unless, of course, you plan to kill everyone we meet.” She laughs a bit, then suddenly stops, adding “Oh wait… you might. Well, it’s still better to not take the road. We’re heading for the area where the Relink plains meets the Norenal Steppe, and we’ll have to cross the Glind River; shouldn’t be too difficult… if you can swim.” She smiles at another of her private jokes. [I would have already set you guys out, but we should find out what Alicia does about her difficult box first. :) I’m including a simple map. Since I have no skill at making terrain maps, I stole this from some website, and cloned out the original text, which will probably be obvious upon close inspection. Not sure where the map originally comes from, maybe a video game, but just ignore that if you recognize it. I just chose it because it didn’t disagree with how I pictured things. You are currently in the small, unnamed forest north of Taeirn, and you’ll be heading to the Norenal Steppe in the northwestern corner of the map.] [/QUOTE]
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