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[Vile] Puppy-Kicking PCs at Work, part 2
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<blockquote data-quote="Telsar" data-source="post: 1802361" data-attributes="member: 18837"><p><strong>Flashback, Quentin’s Cubbyhole</strong></p><p></p><p>The sweaty man looks T’aria up and down. “Someone recommended here, and is your ‘friend’? OK. We just got one room left, since the ass that was renting it went and died in there this morning. And owing me a week’s rental too. At least, I think the city guard cleared his body out of there… if not, you can just dump it in the hall. It’ll cost you a gold per night.”</p><p></p><p>The half-demon looks around, and listens carefully, and the only signs of observation that she can be sure of, besides the man of course, is a rat, possibly the same one that scurried over her foot, hiding behind a wilted potted plant, and watching her carefully.</p><p></p><p>The man continues talking to her, practically warning her away from here. “You new in town? If you’re looking for a room in this part of the city, you’re probably hiding out from someone. I don’t need no trouble around here, missy. If someone’s looking for you, you better tell me now. And it’s going to cost you extra to not tell the guard, or bounty hunter, or ex-boyfriend or whoever shows up for you, exactly where to find you.”</p><p></p><p></p><p></p><p><strong>Traveling north</strong></p><p></p><p>Gwyn decides that an animal following the party isn’t all that unusual… might even be a pet of Girdra the dwarf, since he presumes she’s a druid. The party travels for the rest of the day, then that night they encamp near a small grove of trees. The night passes uneventfully, although Gwyn still thinks that animal might be nearby. But everyone takes turns on watch, and whatever it is never tries to confront the group.</p><p></p><p>The next morning, they head out again, continuing north, and by the end of the second day’s travel, as the sun is about an hour from setting, they reach the edge of a cliff, below which is the Glind River, a 200 foot wide, fast-flowing torrent of water. Knowing the road they’ve been moving parellel to leads to a bridge, they follow the cliffs east until they find the road, and a large structure that crosses over the river, some 70 feet below. The bridge is made of stone, and looks sturdy, but is only about 20 feet wide. This narrowness, and how far it is down to the river itself (70’), is probably going to spook the mounts. The party will have to do some coaxing to get their mounts to cross it.</p><p></p><p>[Getting the horses to cross requires a Ride check if you’re riding, Handle Animal if you’re leading it on foot]</p><p></p><p>On each side of the bridge’s entrance is a 4 foot high pedastal, each with a statue of a rather demonic looking gargoyle.</p><p></p><p></p><p><strong>In a prison cell</strong></p><p></p><p>The two men finish their meal, their words apparently just a prayer before eating. One says “Your… dog was murdered? I heard something about some special dogs being found dead in the street, cut in two by a huge blade. Is that how your dog died? You know who did it?” The other man elbows the first, saying “He said it was a mutt. There’s no connection, Edric.”</p><p></p><p>After Aligor responds to the man’s question, he continues to be ready for an attack, but it never comes. A couple hours later, noises at the door can be heard, and a guard enters, saying “Centris, Edric, you two are free to go. Someone paid your fines.” The two men rise, and Edric says to Aligor “Sorry about your dog, dwarf. Hope you don’t have to stay here too long. You seemed kind of tense the whole time; if you want to learn how to find some peace, we could…” Centris interrupts him, glaring at him, saying “We can’t do anything. We’ve got our own problems to deal with.” With that, the two leave.</p><p></p><p>Aligor gets some rest, and has another meal. And gets some more rest, and dreams of Hectaras cutting Bane in two, although when he awakens he remembers it was actually one of his men who killed the dog. A man who wasn’t there in that final fight for some reason; he must have ran off. It begins to be hard to judge time, since there are no windows leading outside, impossible to tell day from night, but eventually the door opens and Lieutenant Modrin is there, saying “The magistrate’s ready to see you.”</p><p></p><p>In short order, Aligor is allowed to washen up (if he wants) and Modrin then takes him to a room with a rather important looking elf, dressed in a long gray robe. The elf doesn’t even look up at him, just reads a piece of parchment, and says loudly “You are charged with the murder of a number of individuals over the last few days.” In a bored tone, he asks, “How do you plead?”</p></blockquote><p></p>
[QUOTE="Telsar, post: 1802361, member: 18837"] [B]Flashback, Quentin’s Cubbyhole[/B] The sweaty man looks T’aria up and down. “Someone recommended here, and is your ‘friend’? OK. We just got one room left, since the ass that was renting it went and died in there this morning. And owing me a week’s rental too. At least, I think the city guard cleared his body out of there… if not, you can just dump it in the hall. It’ll cost you a gold per night.” The half-demon looks around, and listens carefully, and the only signs of observation that she can be sure of, besides the man of course, is a rat, possibly the same one that scurried over her foot, hiding behind a wilted potted plant, and watching her carefully. The man continues talking to her, practically warning her away from here. “You new in town? If you’re looking for a room in this part of the city, you’re probably hiding out from someone. I don’t need no trouble around here, missy. If someone’s looking for you, you better tell me now. And it’s going to cost you extra to not tell the guard, or bounty hunter, or ex-boyfriend or whoever shows up for you, exactly where to find you.” [B]Traveling north[/B] Gwyn decides that an animal following the party isn’t all that unusual… might even be a pet of Girdra the dwarf, since he presumes she’s a druid. The party travels for the rest of the day, then that night they encamp near a small grove of trees. The night passes uneventfully, although Gwyn still thinks that animal might be nearby. But everyone takes turns on watch, and whatever it is never tries to confront the group. The next morning, they head out again, continuing north, and by the end of the second day’s travel, as the sun is about an hour from setting, they reach the edge of a cliff, below which is the Glind River, a 200 foot wide, fast-flowing torrent of water. Knowing the road they’ve been moving parellel to leads to a bridge, they follow the cliffs east until they find the road, and a large structure that crosses over the river, some 70 feet below. The bridge is made of stone, and looks sturdy, but is only about 20 feet wide. This narrowness, and how far it is down to the river itself (70’), is probably going to spook the mounts. The party will have to do some coaxing to get their mounts to cross it. [Getting the horses to cross requires a Ride check if you’re riding, Handle Animal if you’re leading it on foot] On each side of the bridge’s entrance is a 4 foot high pedastal, each with a statue of a rather demonic looking gargoyle. [B]In a prison cell[/B] The two men finish their meal, their words apparently just a prayer before eating. One says “Your… dog was murdered? I heard something about some special dogs being found dead in the street, cut in two by a huge blade. Is that how your dog died? You know who did it?” The other man elbows the first, saying “He said it was a mutt. There’s no connection, Edric.” After Aligor responds to the man’s question, he continues to be ready for an attack, but it never comes. A couple hours later, noises at the door can be heard, and a guard enters, saying “Centris, Edric, you two are free to go. Someone paid your fines.” The two men rise, and Edric says to Aligor “Sorry about your dog, dwarf. Hope you don’t have to stay here too long. You seemed kind of tense the whole time; if you want to learn how to find some peace, we could…” Centris interrupts him, glaring at him, saying “We can’t do anything. We’ve got our own problems to deal with.” With that, the two leave. Aligor gets some rest, and has another meal. And gets some more rest, and dreams of Hectaras cutting Bane in two, although when he awakens he remembers it was actually one of his men who killed the dog. A man who wasn’t there in that final fight for some reason; he must have ran off. It begins to be hard to judge time, since there are no windows leading outside, impossible to tell day from night, but eventually the door opens and Lieutenant Modrin is there, saying “The magistrate’s ready to see you.” In short order, Aligor is allowed to washen up (if he wants) and Modrin then takes him to a room with a rather important looking elf, dressed in a long gray robe. The elf doesn’t even look up at him, just reads a piece of parchment, and says loudly “You are charged with the murder of a number of individuals over the last few days.” In a bored tone, he asks, “How do you plead?” [/QUOTE]
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[Vile] Puppy-Kicking PCs at Work, part 2
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