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VILLAINS - Marvel Minions
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<blockquote data-quote="Hand of Vecna" data-source="post: 1747468" data-attributes="member: 755"><p>I don't have my book with me, but is the "Never Say Die" extra on Reincarnation the one that made it so you came back exactly the same as when you'd died? If so, I'd always thought that Extra seemed backwards -- to me, the ability to come back as something different than what you were, something that might be <em>more difficult</em> to kill, should be an Extra.</p><p></p><p>As is, my version of Madcap has Regeneration, with Immunity, Regrowth, and Resurrection as Extras, and a "True Resurrection" extra (which counts as 2 Extras) that you'd (seemed to) okayed several posts back. The "True Resurrection" Extra negated the Con loss & removed the "somewhat common method of true death" restriction. His Regeneration costs 7pp/rank.</p><p></p><p>Per the errata/updates in the <em>Annual</em>, Regrowth lets you re-grow severed limbs with a DC 20 Constitution check (and you add any ranks in Regeneration/Regrowth as a bonus to the die roll), and you can make the check daily (so eventually you will regrow that severed limb unless the DM says so). The Resurrection extra on Regeneration was changed so that you just need a DC 20 Constitution check (again adding in ranks in Regeneration/Resurrection as a bonus to the die roll) in order to come back to life (though you only get one check in this instance). Pre-<em>Annual</em>, the Resurrection extra on Regeneration worked just like Reincarnation, in that the DC of the Constitution check to revive increased with each hit you'd suffered (simulating the fact that it's usually easier to resurrect yourself from a gunshot to the head than from, say, being a pile of meat that'd been pushed through a woodchipper).</p><p></p><p>By the by, if it'll impact your judgement any, Kenson okayed the "True Resurrection" extra which I'd proposed <a href="http://www.mutantsandmasterminds.com/phpBB2/viewtopic.php?t=5700" target="_blank">here</a>.</p><p></p><p>Yes, I am playing; I've even already posted <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The <a href="http://www.enworld.org/forums/showthread.php?t=98639" target="_blank">Villainous Rogue's Gallery thread</a> has stats posted thus far for: Madcap, Blacklash, the Enforcers (all 3 of 'em), Porcupine, Bullet, and Batroc.</p></blockquote><p></p>
[QUOTE="Hand of Vecna, post: 1747468, member: 755"] I don't have my book with me, but is the "Never Say Die" extra on Reincarnation the one that made it so you came back exactly the same as when you'd died? If so, I'd always thought that Extra seemed backwards -- to me, the ability to come back as something different than what you were, something that might be [i]more difficult[/i] to kill, should be an Extra. As is, my version of Madcap has Regeneration, with Immunity, Regrowth, and Resurrection as Extras, and a "True Resurrection" extra (which counts as 2 Extras) that you'd (seemed to) okayed several posts back. The "True Resurrection" Extra negated the Con loss & removed the "somewhat common method of true death" restriction. His Regeneration costs 7pp/rank. Per the errata/updates in the [i]Annual[/i], Regrowth lets you re-grow severed limbs with a DC 20 Constitution check (and you add any ranks in Regeneration/Regrowth as a bonus to the die roll), and you can make the check daily (so eventually you will regrow that severed limb unless the DM says so). The Resurrection extra on Regeneration was changed so that you just need a DC 20 Constitution check (again adding in ranks in Regeneration/Resurrection as a bonus to the die roll) in order to come back to life (though you only get one check in this instance). Pre-[i]Annual[/i], the Resurrection extra on Regeneration worked just like Reincarnation, in that the DC of the Constitution check to revive increased with each hit you'd suffered (simulating the fact that it's usually easier to resurrect yourself from a gunshot to the head than from, say, being a pile of meat that'd been pushed through a woodchipper). By the by, if it'll impact your judgement any, Kenson okayed the "True Resurrection" extra which I'd proposed [url=http://www.mutantsandmasterminds.com/phpBB2/viewtopic.php?t=5700]here[/url]. Yes, I am playing; I've even already posted ;) The [url=http://www.enworld.org/forums/showthread.php?t=98639]Villainous Rogue's Gallery thread[/url] has stats posted thus far for: Madcap, Blacklash, the Enforcers (all 3 of 'em), Porcupine, Bullet, and Batroc. [/QUOTE]
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