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<blockquote data-quote="kinem" data-source="post: 4042745" data-attributes="member: 24234"><p>[sblock=Sam Long]</p><p>Sam Long, smart hero 2</p><p></p><p>Description: 5’9” tall, white male, dark hair, 26 years old</p><p></p><p>Sam is a successful entrepreneur, having turned around and sold the computer business he inherited, and founded various other businesses. His father died when he was 8. He doesn’t much care for management responsibility, preferring to invent products and sell the patents. He can be shy and awkward in social situations, and is currently single. He has taken a shine to the new virtual reality game and spends more time playing it than he thinks he should.</p><p></p><p><a href="http://invisiblecastle.com/stats/view/15938/" target="_blank">stats on IC</a> </p><p></p><p>Str 12 / +1 (4 pt)</p><p>Dex 16 / +3 (10 pt)</p><p>Con 12 / +1 (4 pt)</p><p>Int 18 / +4 (16 pt)</p><p>Wis 12 / +1 (4 pt)</p><p>Cha 10 / +0 (2 pt)</p><p></p><p>BAB +1, grapple +2, saves Fort +1, Reflex +2, Will +3; rep +2; Init +3, move 30’, hp 14</p><p>6 action points</p><p></p><p>Wealth +17 (5 base, +6 Dilettante, +4 Entrepreneur, +1 Profession, +3 Windfall, -2 purchases)</p><p></p><p>Defense 17 (+1 class, +3 dex, +3 armor), touch 14, ff 14</p><p></p><p>Attack:</p><p>laser rifle +4 (3d8 or stun (1d4 rounds, DC 18), crit 20/x2, 80' RI, 50 shots, autofire available)</p><p>unarmed +2 (1d6+1 nonlethal, crit 20/x2)</p><p>stun baton +2 (1d6+1+stun (1d4 rounds, Fort DC 10+damage negates), crit 20/x2)</p><p>grenade (+4 vs def 10, special)</p><p></p><p>Feats: Windfall <strong> (+3 wealth, +1 profession), Simple Weapons Proficiency <strong>, Gearhead <strong> (+2 computer use and repair), Personal Firearms Proficiency, Brawl, Armor Proficiency (Light)</strong></strong></strong></p><p><strong><strong><strong></strong></strong></strong></p><p><strong><strong><strong>Talents: Savant (computer use, +level)</strong></strong></strong></p><p><strong><strong><strong></strong></strong></strong></p><p><strong><strong><strong>Occupations: Dilettante <strong>, Entrepreneur</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Class Skills: The Smart hero’s class skills (and the key ability for each skill) are: Computer Use (Int), Craft (chemical, electronic, mechanical, pharmaceutical, structural, visual art, writing) (Int), Decipher Script (Int), Demolitions (Int), Disable Device (Int), Forgery (Int), Investigate (Int), Knowledge (arcane lore, art, behavioral sciences, business, civics, current events, earth and life sciences, history, physical sciences, popular culture, streetwise, tactics, technology, theology and philosophy) (Int), Navigate (Int), Profession (Wis), Read/Write Language (none), Repair (Int), Research (Int), Search (Int), and Speak Language (none).</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Dilettante: Gamble (Wis), Knowledge (popular culture)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Entrepreneur: Bluff (Cha), Knowledge (business)</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Skills: (13 x 5 pts) (ranks/total): Bluff 5/5, Computer Use 5/13, Craft (chemical) 5/9, Disable Device 5/9, Gamble 5/6, Investigate 5/9, Knowledge (business) 5/9, Knowledge (popular culture) 5/9, Knowledge (technology) 5/9, Profession 5/7, Repair 5/11, Research 5/9, Search 5/9, Spot 0/1, Listen 0/1</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Equipment: (PL7)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>NIJack in back of neck</strong></strong></strong></strong></p><p><strong><strong><strong><strong>ultralite undercover vest (+3 def, max dex +5, acp -1)</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>spring loaded compact laser rifle w/ stun module (1d4 rounds, Fort DC 18) and voice recognition (PL 6)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>grenades (sonic pulse x10 (PL5), tear gas (x12))</strong></strong></strong></strong></p><p><strong><strong><strong><strong>stun baton (PL 6)</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>jetpack (60' fly move, 2 hours)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>20 replacement fuel cells for jetpack</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>universal communicator</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>computer:</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>[/sblock]</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>D&D Avatar:</strong></strong></strong></strong></p><p><strong><strong><strong><strong>[sblock=Wu Fang, male elf fighter / wizard]</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Wu Fang, elf fighter 1 / wizard (transmuter variant) 2</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Description:</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Wu Fang is an elven avatar with black hair and oriental features and sports a red shirt with a picture of a green oriental dragon on it. He fights in a style somewhat inspired by anime, interchanging magic and martial prowess.</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>His background story is that he came forth from the elven lands to hunt down a human warrior who killed his father. In the meantime, he helps those in need who he encounters, and trains knowing he will need more skill than he has to accomplish his mission.</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><a href="http://invisiblecastle.com/stats/view/15939/" target="_blank">stats on IC</a> </strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Str 14 / +2 (6 pt; 14 base)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Dex 20 / +5 (13 pt, 17 base, +2 race, +1 level)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Con 12 / +1 (6 pt, 14 base, -2 race)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Int 16 / +3 (10 pt, 16 base)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Wis 11 / +0 (3 pt, 11 base)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Cha 10 / +0 (2 pt, 10 base)</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Move 30’, Init +5, hp 21, rep +0, align neutral good</strong></strong></strong></strong></p><p><strong><strong><strong><strong>AC 21 (+6 class, +5 dex); touch 21, ff 16</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Attack longbow +8 ranged (1d8+2, crit 20/x3, range inc 110’)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>With Rapid Shot +6/+6 ranged. With Point Blank Shot, +1 to hit and damage within 30’</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Or spiked chain +8 melee (2d4+3, crit 20/x2)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Or sap +4 melee (1d6+2 nonlethal, crit 20/x2)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Or club +4 melee (1d6+3, crit 20/x2)</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Or greatsword +4 melee (2d6+3, crit 19/x2)</strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Feats: Point Blank Shot, Rapid Shot, Precise Shot, Exotic Weapon Proficiency (spiked chain)<strong>, Weapon Finesse, Scribe Scroll <strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>BAB +2, class defense bonus +6, grapple +4</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Saves Fort +3, Reflex +5, Will +3 (+5 vs. enchantments)</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Immune to magic sleep effects</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Low-light vision. +2 racial bonus on listen, spot, search</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Automatic search check within 5’ of secret or concealed door</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Languages: Common, Elven, Draconic, Goblin, Orc </strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Transmuter variant. Forbidden schools: Enchantment, Necromancy</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>1/day as swift action, can add +2 enhancement to one ability score for 2 min</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Spells known:</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>1st: color spray, expeditious retreat, feather fall, identify, grease, protection from evil, shield, silent image</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>0th: all except Enchantment and Necromancy</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Spells prepared: 4+1 0th, 3+1 1st; DC 13 + spell level.</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>1st: color spray (x2), shield, feather fall*</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>0th: detect magic (x2), dancing lights, ghost sound, message*</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Skills (ranks/total): climb 4/6, jump 4/6, swim 4/6, knowledge (arcana) 2/5, spellcraft 6/9 (11 to learn transmutation), concentration 6/7, search 0/5, spot 0/2, listen 0/2</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Equipment:</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Pearl of power (1st level) 1000 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Scroll of mending 12.5 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>MW mighty composite (+2 str) longbow 600 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>MW spiked chain 325 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>sap 1 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>club 0 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>greatsword 50 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>60 arrows 3 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>backpack 2 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>rope, silk 50’ 10 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>waterskin 1gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>train rations 6 days 3 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>lantern, bulls’eye 12 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>oil, 5 pints 0.5 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>5 gp</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>total 2025 gp[/sblock]</strong></strong></strong></strong></strong></strong></p></blockquote><p></p>
[QUOTE="kinem, post: 4042745, member: 24234"] [sblock=Sam Long] Sam Long, smart hero 2 Description: 5’9” tall, white male, dark hair, 26 years old Sam is a successful entrepreneur, having turned around and sold the computer business he inherited, and founded various other businesses. His father died when he was 8. He doesn’t much care for management responsibility, preferring to invent products and sell the patents. He can be shy and awkward in social situations, and is currently single. He has taken a shine to the new virtual reality game and spends more time playing it than he thinks he should. [URL=http://invisiblecastle.com/stats/view/15938/]stats on IC[/URL] Str 12 / +1 (4 pt) Dex 16 / +3 (10 pt) Con 12 / +1 (4 pt) Int 18 / +4 (16 pt) Wis 12 / +1 (4 pt) Cha 10 / +0 (2 pt) BAB +1, grapple +2, saves Fort +1, Reflex +2, Will +3; rep +2; Init +3, move 30’, hp 14 6 action points Wealth +17 (5 base, +6 Dilettante, +4 Entrepreneur, +1 Profession, +3 Windfall, -2 purchases) Defense 17 (+1 class, +3 dex, +3 armor), touch 14, ff 14 Attack: laser rifle +4 (3d8 or stun (1d4 rounds, DC 18), crit 20/x2, 80' RI, 50 shots, autofire available) unarmed +2 (1d6+1 nonlethal, crit 20/x2) stun baton +2 (1d6+1+stun (1d4 rounds, Fort DC 10+damage negates), crit 20/x2) grenade (+4 vs def 10, special) Feats: Windfall [B] (+3 wealth, +1 profession), Simple Weapons Proficiency [B], Gearhead [B] (+2 computer use and repair), Personal Firearms Proficiency, Brawl, Armor Proficiency (Light) Talents: Savant (computer use, +level) Occupations: Dilettante [B], Entrepreneur Class Skills: The Smart hero’s class skills (and the key ability for each skill) are: Computer Use (Int), Craft (chemical, electronic, mechanical, pharmaceutical, structural, visual art, writing) (Int), Decipher Script (Int), Demolitions (Int), Disable Device (Int), Forgery (Int), Investigate (Int), Knowledge (arcane lore, art, behavioral sciences, business, civics, current events, earth and life sciences, history, physical sciences, popular culture, streetwise, tactics, technology, theology and philosophy) (Int), Navigate (Int), Profession (Wis), Read/Write Language (none), Repair (Int), Research (Int), Search (Int), and Speak Language (none). Dilettante: Gamble (Wis), Knowledge (popular culture) Entrepreneur: Bluff (Cha), Knowledge (business) Skills: (13 x 5 pts) (ranks/total): Bluff 5/5, Computer Use 5/13, Craft (chemical) 5/9, Disable Device 5/9, Gamble 5/6, Investigate 5/9, Knowledge (business) 5/9, Knowledge (popular culture) 5/9, Knowledge (technology) 5/9, Profession 5/7, Repair 5/11, Research 5/9, Search 5/9, Spot 0/1, Listen 0/1 Equipment: (PL7) NIJack in back of neck ultralite undercover vest (+3 def, max dex +5, acp -1) spring loaded compact laser rifle w/ stun module (1d4 rounds, Fort DC 18) and voice recognition (PL 6) grenades (sonic pulse x10 (PL5), tear gas (x12)) stun baton (PL 6) jetpack (60' fly move, 2 hours) 20 replacement fuel cells for jetpack universal communicator computer: [/sblock] D&D Avatar: [sblock=Wu Fang, male elf fighter / wizard] Wu Fang, elf fighter 1 / wizard (transmuter variant) 2 Description: Wu Fang is an elven avatar with black hair and oriental features and sports a red shirt with a picture of a green oriental dragon on it. He fights in a style somewhat inspired by anime, interchanging magic and martial prowess. His background story is that he came forth from the elven lands to hunt down a human warrior who killed his father. In the meantime, he helps those in need who he encounters, and trains knowing he will need more skill than he has to accomplish his mission. [URL=http://invisiblecastle.com/stats/view/15939/]stats on IC[/URL] Str 14 / +2 (6 pt; 14 base) Dex 20 / +5 (13 pt, 17 base, +2 race, +1 level) Con 12 / +1 (6 pt, 14 base, -2 race) Int 16 / +3 (10 pt, 16 base) Wis 11 / +0 (3 pt, 11 base) Cha 10 / +0 (2 pt, 10 base) Move 30’, Init +5, hp 21, rep +0, align neutral good AC 21 (+6 class, +5 dex); touch 21, ff 16 Attack longbow +8 ranged (1d8+2, crit 20/x3, range inc 110’) With Rapid Shot +6/+6 ranged. With Point Blank Shot, +1 to hit and damage within 30’ Or spiked chain +8 melee (2d4+3, crit 20/x2) Or sap +4 melee (1d6+2 nonlethal, crit 20/x2) Or club +4 melee (1d6+3, crit 20/x2) Or greatsword +4 melee (2d6+3, crit 19/x2) Feats: Point Blank Shot, Rapid Shot, Precise Shot, Exotic Weapon Proficiency (spiked chain)[B], Weapon Finesse, Scribe Scroll [B] BAB +2, class defense bonus +6, grapple +4 Saves Fort +3, Reflex +5, Will +3 (+5 vs. enchantments) Immune to magic sleep effects Low-light vision. +2 racial bonus on listen, spot, search Automatic search check within 5’ of secret or concealed door Languages: Common, Elven, Draconic, Goblin, Orc Transmuter variant. Forbidden schools: Enchantment, Necromancy 1/day as swift action, can add +2 enhancement to one ability score for 2 min Spells known: 1st: color spray, expeditious retreat, feather fall, identify, grease, protection from evil, shield, silent image 0th: all except Enchantment and Necromancy Spells prepared: 4+1 0th, 3+1 1st; DC 13 + spell level. 1st: color spray (x2), shield, feather fall* 0th: detect magic (x2), dancing lights, ghost sound, message* Skills (ranks/total): climb 4/6, jump 4/6, swim 4/6, knowledge (arcana) 2/5, spellcraft 6/9 (11 to learn transmutation), concentration 6/7, search 0/5, spot 0/2, listen 0/2 Equipment: Pearl of power (1st level) 1000 gp Scroll of mending 12.5 gp MW mighty composite (+2 str) longbow 600 gp MW spiked chain 325 gp sap 1 gp club 0 gp greatsword 50 gp 60 arrows 3 gp backpack 2 gp rope, silk 50’ 10 gp waterskin 1gp train rations 6 days 3 gp lantern, bulls’eye 12 gp oil, 5 pints 0.5 gp 5 gp total 2025 gp[/sblock][/B][/B][/B][/B][/B][/B] [/QUOTE]
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