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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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<blockquote data-quote="Marandahir" data-source="post: 8283044" data-attributes="member: 6803643"><p>I did not suggest that a Scribe Wizard is a Truenamer; it's the revision of the Archivist Artificer, not the Truenamer Wizard. The Truenamer is back in the primordial ooze of pre-alpha testing. Or it's on the scrap pile. But other examples I raised showed how UA from very early in the edition reemerged last year in Tasha's. Druid Circle of Twilight was in a 2016 UA. It finally made its way to publishing as a Cleric Domain in 2020. </p><p></p><p>I also said that the Valor Bard serves as a martial arcanist. Of course it's not the Int-based Swordmage from 4e. But luckily we have 3+ other options for that: a Wizard Option, multiple Fighter Options, multiple Artificer options. If you don't like those, you can lean into sword and sorcery with the Hexblade or the Bard, or multiclass yourself, or do an arcane trickster, or an arcane archer, there's lots of options. </p><p></p><p>You may not like the mechanics involved in delivering this character flavour. Not everyone is going to love everything. the Oath of the Ancients Paladin does not perfectly represent my Warden character from 4e. But it captures the general storytelling of the character archetype. And fiddling with other dials since released - such as various feats or supernatural gifts - can fill in those gaps. </p><p></p><p>And if it doesn't? Congratulations, the DMs Guild exists. I've bought numerous high quality books off of there. Both Ed Greenwood and Keith Baker publish original books expanding on their campaign settings via the platform. The 5e releases are much more numerous than the products directly published by WotC. In fact, by spreading out the WotC published books, it gives more room for high quality (and middlingly quality) homebrew splat to have a chance to rise and shine on platforms like the DMs Guild. Every WotC adventure, every new campaign setting, every new rules books, all of these provide a jumping-off point for third-parties to create expansive content on theme in the wings of the stage set by WotC's books. Other options include En5ider (a lot of great content here, it's been filling the gaps in my game since 2015), Tribality's self-published material, the 5e homebrew subreddit, etc. </p><p></p><p>My point is that 5e is slowly but surely encapsulating the concepts and archetypes of the game. This is a long game process and they have a lot more ideas to play with. And that fact stands in contrast with the idea that they're running out of content to publish. Meanwhile, if you're eager for more content, or content that reflects specifically the idea you want (say Swordmage or Psionicist), there are dozens of iterations on these on the DMs Guild. Go and peruse!</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8283044, member: 6803643"] I did not suggest that a Scribe Wizard is a Truenamer; it's the revision of the Archivist Artificer, not the Truenamer Wizard. The Truenamer is back in the primordial ooze of pre-alpha testing. Or it's on the scrap pile. But other examples I raised showed how UA from very early in the edition reemerged last year in Tasha's. Druid Circle of Twilight was in a 2016 UA. It finally made its way to publishing as a Cleric Domain in 2020. I also said that the Valor Bard serves as a martial arcanist. Of course it's not the Int-based Swordmage from 4e. But luckily we have 3+ other options for that: a Wizard Option, multiple Fighter Options, multiple Artificer options. If you don't like those, you can lean into sword and sorcery with the Hexblade or the Bard, or multiclass yourself, or do an arcane trickster, or an arcane archer, there's lots of options. You may not like the mechanics involved in delivering this character flavour. Not everyone is going to love everything. the Oath of the Ancients Paladin does not perfectly represent my Warden character from 4e. But it captures the general storytelling of the character archetype. And fiddling with other dials since released - such as various feats or supernatural gifts - can fill in those gaps. And if it doesn't? Congratulations, the DMs Guild exists. I've bought numerous high quality books off of there. Both Ed Greenwood and Keith Baker publish original books expanding on their campaign settings via the platform. The 5e releases are much more numerous than the products directly published by WotC. In fact, by spreading out the WotC published books, it gives more room for high quality (and middlingly quality) homebrew splat to have a chance to rise and shine on platforms like the DMs Guild. Every WotC adventure, every new campaign setting, every new rules books, all of these provide a jumping-off point for third-parties to create expansive content on theme in the wings of the stage set by WotC's books. Other options include En5ider (a lot of great content here, it's been filling the gaps in my game since 2015), Tribality's self-published material, the 5e homebrew subreddit, etc. My point is that 5e is slowly but surely encapsulating the concepts and archetypes of the game. This is a long game process and they have a lot more ideas to play with. And that fact stands in contrast with the idea that they're running out of content to publish. Meanwhile, if you're eager for more content, or content that reflects specifically the idea you want (say Swordmage or Psionicist), there are dozens of iterations on these on the DMs Guild. Go and peruse! [/QUOTE]
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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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