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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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<blockquote data-quote="tetrasodium" data-source="post: 8285581" data-attributes="member: 93670"><p>Text is bad at conveying tone is all. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p>the term storylines is all well & good, but to a degree storylines need the support of mechanics with more depth than a thin d20 supplement got back in the day. 5e was written to very heavily fit the needs of super heroic fantasy in the forgotten realms. For better or worse, design decisions were made to support than choice. Settings like eberron & ravenloft bring a different set of storylines that are limited by those design decisions 5e made rather than being enabled by mechanics. Other companies are creating rules wotc refused to, they will unquestionably create their own "storylines" as well. We once saw what happens when a company other than wotc targets a minority segment of wotc's customerbase with rules and their own storylines created to fit those rules. Back in the days of 4e that split was because wotc was actively creating rules <em>and </em>storylines that went in a new direction, this time wotc's basically not even bothering with the rules.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8285581, member: 93670"] Text is bad at conveying tone is all. :D the term storylines is all well & good, but to a degree storylines need the support of mechanics with more depth than a thin d20 supplement got back in the day. 5e was written to very heavily fit the needs of super heroic fantasy in the forgotten realms. For better or worse, design decisions were made to support than choice. Settings like eberron & ravenloft bring a different set of storylines that are limited by those design decisions 5e made rather than being enabled by mechanics. Other companies are creating rules wotc refused to, they will unquestionably create their own "storylines" as well. We once saw what happens when a company other than wotc targets a minority segment of wotc's customerbase with rules and their own storylines created to fit those rules. Back in the days of 4e that split was because wotc was actively creating rules [I]and [/I]storylines that went in a new direction, this time wotc's basically not even bothering with the rules. [/QUOTE]
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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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