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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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<blockquote data-quote="Hussar" data-source="post: 8288763" data-attributes="member: 22779"><p>Hang on a tick here.</p><p></p><p>That's NOT what was being argued against. There was a shopping list of very fundamental changes to the game, half of which have never appeared in any form in D&D before. </p><p></p><p>We're not talking about a single change to one weapon vs a target with a shield (a completely pointless rule anyway since so few creatures actually USE shields). We're talking about a book that completely rewrites every single book and means that anyone using it would have to completely rewrite every published adventure that WotC produces. In other words, this is a book that would mean that it would be even more work for DM's. </p><p></p><p>Not a good direction for development IMO.</p><p></p><p>This rolls right back into that horrible thread about D&D vs Bespoke games. People want D&D to do everything and they are for some reason shocked when the game doesn't really help them when they try to drift away from the central concepts of D&D. A humanoid dominated campaign? Since when has D&D ever supported that? D&D has always centered around monsters.</p><p></p><p>Good grief, humanoids make up what, 10% of the creatures in the monster manual? And you want an entire set of rules so you can focus on that and you want WotC to produce it? Good luck with that.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8288763, member: 22779"] Hang on a tick here. That's NOT what was being argued against. There was a shopping list of very fundamental changes to the game, half of which have never appeared in any form in D&D before. We're not talking about a single change to one weapon vs a target with a shield (a completely pointless rule anyway since so few creatures actually USE shields). We're talking about a book that completely rewrites every single book and means that anyone using it would have to completely rewrite every published adventure that WotC produces. In other words, this is a book that would mean that it would be even more work for DM's. Not a good direction for development IMO. This rolls right back into that horrible thread about D&D vs Bespoke games. People want D&D to do everything and they are for some reason shocked when the game doesn't really help them when they try to drift away from the central concepts of D&D. A humanoid dominated campaign? Since when has D&D ever supported that? D&D has always centered around monsters. Good grief, humanoids make up what, 10% of the creatures in the monster manual? And you want an entire set of rules so you can focus on that and you want WotC to produce it? Good luck with that. [/QUOTE]
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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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