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Volo's 5e vs Tasha's 5e where do you see 5e heading?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8295559" data-attributes="member: 18"><p>When a game is doing well, I definitely agree, though I would say 3E, 4E and 5E were all "new games" relative to their predecessors.</p><p></p><p>The anecdata in this case is particularly misleading because last I heard (and I'm pretty sure it's the same data), it treated characters who simply didn't have Feats as identical to groups actively not using Feats. There was a big discussion of this at the time. If you look at most of my D&D 5E characters, most of them do not have Feats. Why? Because they're level 1-10 and for most characters in that level range, they are better off with stat boosts. The only one I can think of who definitely does was given a free Feat at L1. But in all the 5E games I've played in Feats are allowed.</p><p></p><p>A much more interesting study might be solely Fighters above level 8, by which time they can usually be assured to have maxed their main stat. I'd bet they'd have a wildly higher proportion of Feats used than the "general population", and would be more representative of the amount of people who are in games that <em>allow</em> Feats.</p><p></p><p>Thus unless new information has come to light (which I would be surprised by), it is extremely disingenuous to claim anything beyond "a large minority of D&D Beyond characters have at least one Feat". All these claims that "a minority of groups allow Feats" based on that are not accurate - in fact, I'd say any intelligent person claiming that based on the DNDBeyond figures is making an intentionally deceptive argument in bad faith. All you can talk about based on Beyond is characters, and whether they, at any given time, have Feats or not.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8295559, member: 18"] When a game is doing well, I definitely agree, though I would say 3E, 4E and 5E were all "new games" relative to their predecessors. The anecdata in this case is particularly misleading because last I heard (and I'm pretty sure it's the same data), it treated characters who simply didn't have Feats as identical to groups actively not using Feats. There was a big discussion of this at the time. If you look at most of my D&D 5E characters, most of them do not have Feats. Why? Because they're level 1-10 and for most characters in that level range, they are better off with stat boosts. The only one I can think of who definitely does was given a free Feat at L1. But in all the 5E games I've played in Feats are allowed. A much more interesting study might be solely Fighters above level 8, by which time they can usually be assured to have maxed their main stat. I'd bet they'd have a wildly higher proportion of Feats used than the "general population", and would be more representative of the amount of people who are in games that [I]allow[/I] Feats. Thus unless new information has come to light (which I would be surprised by), it is extremely disingenuous to claim anything beyond "a large minority of D&D Beyond characters have at least one Feat". All these claims that "a minority of groups allow Feats" based on that are not accurate - in fact, I'd say any intelligent person claiming that based on the DNDBeyond figures is making an intentionally deceptive argument in bad faith. All you can talk about based on Beyond is characters, and whether they, at any given time, have Feats or not. [/QUOTE]
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