Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
VoP and intangible benefits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahrimon" data-source="post: 2797323" data-attributes="member: 12630"><p>I need to remember not to ask questions when I won't be able to get back for a couple days...</p><p></p><p>It seems to be the consensus of most people that:</p><p>1. Someone oweing the VoP character a favor is ok as long as the Vop character doesn't use that favor for any materail gain. Using to help others is ok.</p><p>2. Someone casting a spell for the VoP character, to benefit someone else is ok. i.e. raise dead. This is similar to the favor above.</p><p>3. Someone placing a permanent magic on the VoP character is not ok. While in no way a material benefit, it is still a "long lasting" benefit that the VoP character will enjoy for a good while.</p><p></p><p>I'm good with one and two. But three still leaves me feeling a bit iffy. To clarify, the VoP character should never be asking for a reward, nor expect one. But if one is given freely after the fact, I'm not sure if it violates the vow. Of course these are all under DM control, so it doesn't give the player a chance to try and powergame extra bonuses for his character.</p><p></p><p>There are too many situations where a VoP character could unwillingly be given the benefits of permanent magic. If the VoP character needed to get his ally back to town for that resurection spell, would he be forced to leave all of the gear behind so he doesn't carry material possesions? I would say no. If the character was given a material possesion, they could get rid of in an appropriate manner. Given ownership of land, find someone responsible to give it to as soon as possible. Given an item, give it someone who would use it to further goodness. Given gold, give it to the truely needy. Given a permanent magical effect,... What do you do? You can't give it away.</p><p></p><p>What do you do about non dispellable magical effects? Say Mr cold tired adventurer finds a room in the dungeon to hold up in. In this room there's a fountain. Drinking from this fountain permanently raises ability X by two points. You VoP character just unwittingly used a magical item with permanent benefits. I don't know if inadvertant use of an item qualifies as grounds to loose the vow, or if it's covered in the BoED. But even if some form of atonement is required for accidentally using an item, the benefits are still there.</p><p></p><p>Like someone mentioned. Not allowing permanent magical effects gives the BBEG a perfect method to remove the vow. Place a permanent spell on them and bam, there goes their vow. Want to mess with a captive a bit, put some permanent magic on them and then release them. They have no idea they have this magical effect, but thier vow is broken and they loose thier powers.</p><p></p><p>Pyrex mentioned that a warforged composite plating has a value after it's been enchanted. I don't agree with this. Which is mainly why I merged it with the permancy question into a more general permanent magical effect. Does a character gain a GP value because they have a permanent magical effect? For example: Roy's mystical boots of flying cost 30,000gp. Is a character who gets a permanent magical effect exactly the same as the boots now worth 30,000+ gp? And even if you look at it that way. It doesn't matter what a character is worth. As long as he carries no items other than those allowed by the vow.</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 2797323, member: 12630"] I need to remember not to ask questions when I won't be able to get back for a couple days... It seems to be the consensus of most people that: 1. Someone oweing the VoP character a favor is ok as long as the Vop character doesn't use that favor for any materail gain. Using to help others is ok. 2. Someone casting a spell for the VoP character, to benefit someone else is ok. i.e. raise dead. This is similar to the favor above. 3. Someone placing a permanent magic on the VoP character is not ok. While in no way a material benefit, it is still a "long lasting" benefit that the VoP character will enjoy for a good while. I'm good with one and two. But three still leaves me feeling a bit iffy. To clarify, the VoP character should never be asking for a reward, nor expect one. But if one is given freely after the fact, I'm not sure if it violates the vow. Of course these are all under DM control, so it doesn't give the player a chance to try and powergame extra bonuses for his character. There are too many situations where a VoP character could unwillingly be given the benefits of permanent magic. If the VoP character needed to get his ally back to town for that resurection spell, would he be forced to leave all of the gear behind so he doesn't carry material possesions? I would say no. If the character was given a material possesion, they could get rid of in an appropriate manner. Given ownership of land, find someone responsible to give it to as soon as possible. Given an item, give it someone who would use it to further goodness. Given gold, give it to the truely needy. Given a permanent magical effect,... What do you do? You can't give it away. What do you do about non dispellable magical effects? Say Mr cold tired adventurer finds a room in the dungeon to hold up in. In this room there's a fountain. Drinking from this fountain permanently raises ability X by two points. You VoP character just unwittingly used a magical item with permanent benefits. I don't know if inadvertant use of an item qualifies as grounds to loose the vow, or if it's covered in the BoED. But even if some form of atonement is required for accidentally using an item, the benefits are still there. Like someone mentioned. Not allowing permanent magical effects gives the BBEG a perfect method to remove the vow. Place a permanent spell on them and bam, there goes their vow. Want to mess with a captive a bit, put some permanent magic on them and then release them. They have no idea they have this magical effect, but thier vow is broken and they loose thier powers. Pyrex mentioned that a warforged composite plating has a value after it's been enchanted. I don't agree with this. Which is mainly why I merged it with the permancy question into a more general permanent magical effect. Does a character gain a GP value because they have a permanent magical effect? For example: Roy's mystical boots of flying cost 30,000gp. Is a character who gets a permanent magical effect exactly the same as the boots now worth 30,000+ gp? And even if you look at it that way. It doesn't matter what a character is worth. As long as he carries no items other than those allowed by the vow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
VoP and intangible benefits
Top