Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Vote for Todays Best Adventures for Use in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 8683674" data-attributes="member: 52734"><p>Ravenloft is good, regardless of the edition, I have found. The expansion and detailing of the surrounding areas was just topping to already sumptuous cake.</p><p></p><p>Mines of Phandelver wowed me for hitting all the right notes for a D&D adventure - intro dungeon/fight, overland travel, wilderness encounters, unusual NPC interactions and some well-planned and stocked dungeons. It just felt “right”.</p><p></p><p>I’ve played in the old U1-U3 series and ran Ghosts of Saltmarsh, and enjoyed it a great deal. There’s a lot of mystery and thinking in this adventure, and it isn’t something you can just hack your way through (Well, at least until you figure out what’s REALLY going on). It has one rough spot (the U2 section), but that’s only because an on-the-ball party might figure things out extremely quickly and trivialize that section (but still have plenty of diplomatic things to do).</p><p></p><p>I wanted to put in a vote for Lost City, but alas I haven’t had the chance to actually run it in 5E, and my attempt to run it back in the ‘80s didn’t pan out because I didn’t understand that it was much, much more than a mere dungeon delve - it was a living ecosystem/world in a dungeon environment.</p><p></p><p>Lastly, I wish I could give good marks to Tomb of Annihilation, but the DM I’ve been bearing it under has made mincemeat of its contents and its been utterly underwhelming. I don’t even know what elements we’ve been going through are parts of the module and what aren’t - and I’ve refrained from reading it as its an active game for me.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8683674, member: 52734"] Ravenloft is good, regardless of the edition, I have found. The expansion and detailing of the surrounding areas was just topping to already sumptuous cake. Mines of Phandelver wowed me for hitting all the right notes for a D&D adventure - intro dungeon/fight, overland travel, wilderness encounters, unusual NPC interactions and some well-planned and stocked dungeons. It just felt “right”. I’ve played in the old U1-U3 series and ran Ghosts of Saltmarsh, and enjoyed it a great deal. There’s a lot of mystery and thinking in this adventure, and it isn’t something you can just hack your way through (Well, at least until you figure out what’s REALLY going on). It has one rough spot (the U2 section), but that’s only because an on-the-ball party might figure things out extremely quickly and trivialize that section (but still have plenty of diplomatic things to do). I wanted to put in a vote for Lost City, but alas I haven’t had the chance to actually run it in 5E, and my attempt to run it back in the ‘80s didn’t pan out because I didn’t understand that it was much, much more than a mere dungeon delve - it was a living ecosystem/world in a dungeon environment. Lastly, I wish I could give good marks to Tomb of Annihilation, but the DM I’ve been bearing it under has made mincemeat of its contents and its been utterly underwhelming. I don’t even know what elements we’ve been going through are parts of the module and what aren’t - and I’ve refrained from reading it as its an active game for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Vote for Todays Best Adventures for Use in 5E
Top