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Vote up a 5e-Alike: Ancestries! (First Draft)
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<blockquote data-quote="Lanefan" data-source="post: 9188695" data-attributes="member: 29398"><p>Probably not a bad idea, because... (see below)</p><p></p><p>Drow shouldn't be PC-playable IMO, therefore I ignore them when considering what Elves should have going for them.</p><p></p><p>Tough. Them's the breaks.</p><p></p><p>That said, ideally a DM will vary the adventure locations enough that most terrain types will appear at some point.</p><p></p><p>Yep. Again, them's the breaks. My response: always be very flexible with your character concepts, as the dice won't always cooperate.</p><p></p><p>Given that it's a freebie benefit, I can't see any reason to complain if it's something not always useful.</p><p></p><p>So those players don't play that species. End of issue.</p><p></p><p>I've never bought into the D&D depiction of Elvish gender, but for my current campaign I did give the (random frequency) gender-flip piece to pure Orcs (not to Part-Orcs) as an experiment to see how it'd work on a common but non-PC-playable species. So far so good.</p><p></p><p>(this is where the see-below leads) ... Humans should be the baseline* to which everything else is then (vaguely) balanced, including drawbacks to cancel out the benefits. This is why I hold that species-based ASIs should go both up AND down.</p><p></p><p>* - something has to be the baseline against which everything else is measured, and if not Humans then who?</p><p></p><p>To the bolded: no. Flat hard no. As in, dealbreaker-level no.</p><p></p><p>Strength 6 is Strength 6 regardless who or what has it. If you want the Orc to be stronger than a Human in the fiction then give it a higher Strength score to reflect that at the table.</p><p></p><p>If what you're getting at is that the bell-curve for Orc Strength goes more like 7-20 than the 3-18 range for Humans, then I get that. However, what this means to me is that a Strength-6 Orc simply can't exist in the setting: the weakest of Orcs is still Str-7, and <em>the scores have to be adjusted to suit</em>.</p><p></p><p>I don't think things that potentially give great benefits (e.g. angelic ancestry) should ever be chooseable. Random, sure. I expect that some people in the setting are simply better/luckier than others, even among adventurers.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9188695, member: 29398"] Probably not a bad idea, because... (see below) Drow shouldn't be PC-playable IMO, therefore I ignore them when considering what Elves should have going for them. Tough. Them's the breaks. That said, ideally a DM will vary the adventure locations enough that most terrain types will appear at some point. Yep. Again, them's the breaks. My response: always be very flexible with your character concepts, as the dice won't always cooperate. Given that it's a freebie benefit, I can't see any reason to complain if it's something not always useful. So those players don't play that species. End of issue. I've never bought into the D&D depiction of Elvish gender, but for my current campaign I did give the (random frequency) gender-flip piece to pure Orcs (not to Part-Orcs) as an experiment to see how it'd work on a common but non-PC-playable species. So far so good. (this is where the see-below leads) ... Humans should be the baseline* to which everything else is then (vaguely) balanced, including drawbacks to cancel out the benefits. This is why I hold that species-based ASIs should go both up AND down. * - something has to be the baseline against which everything else is measured, and if not Humans then who? To the bolded: no. Flat hard no. As in, dealbreaker-level no. Strength 6 is Strength 6 regardless who or what has it. If you want the Orc to be stronger than a Human in the fiction then give it a higher Strength score to reflect that at the table. If what you're getting at is that the bell-curve for Orc Strength goes more like 7-20 than the 3-18 range for Humans, then I get that. However, what this means to me is that a Strength-6 Orc simply can't exist in the setting: the weakest of Orcs is still Str-7, and [I]the scores have to be adjusted to suit[/I]. I don't think things that potentially give great benefits (e.g. angelic ancestry) should ever be chooseable. Random, sure. I expect that some people in the setting are simply better/luckier than others, even among adventurers. [/QUOTE]
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