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General Tabletop Discussion
*Dungeons & Dragons
Vs Vecna battle simulations.
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<blockquote data-quote="DND_Reborn" data-source="post: 8666598" data-attributes="member: 6987520"><p>Ok, [USER=6706188]@MonsterEnvy[/USER], you <strong>MUST </strong>explain why Venca is attacking with ADVANTAGE??? You did it before when I don't think you should have. He doesn't have any source for advantage that I can see... In fact, he has DISADVANTAGE due to Chill Touch if he attacks Egar.</p><p></p><p>Is it because of his multiattack it is rolling twice? And then you are having him multiattack again?? I mean, fortunately with his rolls (using them as disadvantage), he will still end up hitting twice, but the critical hit is voided and it forces him to use a reaction (see below).</p><p></p><p>Also, what happened to his Globe of Invulnerability? He still has it, doesn't he???</p><p></p><p>If anything below is inaccurate, please let me know and I'll update the post. Thanks!</p><p></p><p><strong>For people not viewing the Roll20 game (and that I haven't blocked LOL!), here are the dice rolls:</strong></p><p></p><ol> <li data-xf-list-type="ol">Vecna moves to gain LoS and uses Rotten Fate against Egar, rolling 94 damage. Egar rolls 32 for his save (20 + 9 + 3 paladin bonus) for half damage (47 necrotic). The <em>aura of life</em> from the paladin reduces damage to half, making it just 23 necrotic.</li> <li data-xf-list-type="ol">Vecna uses Vile Teleport (bonus action) to teleport to Egar, dealing 9 damage. Vecna does not regain hit points due to Chill Touch.</li> <li data-xf-list-type="ol">Vecna uses mulitattack to attack Egar twice, with disadvantage. He rolls a 20 and 5, +13 equals 18, hitting Egar's AC. Egar uses his reaction to cast <em>shield</em> (no slot required). <s>Making the attack miss.</s></li> <li data-xf-list-type="ol"><s>Vecna uses his reaction (<em>2 of 3 remaining</em>) for Dread Counterspell the <em>shield</em>, so</s> his first attack still hits for 16 damage total, reduced by 5 to 11 due to the paladin's aura spell again.</li> <li data-xf-list-type="ol">Vecna takes second attack with Afterthought, rolling 5, and 14, +13 equals 18, hitting Egar's AC again, another 20 damage, reduced by 6 to 14, again due to paladin's aura spell.</li> </ol><p><strong>UDATE/EDIT: Vecna would not have needed to use a reaction to counter <em>shield</em> as he hit even with the <em>shield</em> spell active.</strong></p><p></p><p>(<em>For the sake of simplicity, I'll say the extra damage from Afterthought on the critical (12 damage extra) equals what Dread Counterspell (3d6 damage) would have done--this way we don't have to adjust Egar's hit points.</em>)</p><p></p><p>(<em>I have also added 35 hit points back to Egar due to the resistance to necrotic damage provided by aura of life.</em>)</p><p></p><p>Despite all the damage, Egar hollers to the others, <strong>"<em>We've got him where we want him! Grab him boys!!!</em>" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></strong></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8666598, member: 6987520"] Ok, [USER=6706188]@MonsterEnvy[/USER], you [B]MUST [/B]explain why Venca is attacking with ADVANTAGE??? You did it before when I don't think you should have. He doesn't have any source for advantage that I can see... In fact, he has DISADVANTAGE due to Chill Touch if he attacks Egar. Is it because of his multiattack it is rolling twice? And then you are having him multiattack again?? I mean, fortunately with his rolls (using them as disadvantage), he will still end up hitting twice, but the critical hit is voided and it forces him to use a reaction (see below). Also, what happened to his Globe of Invulnerability? He still has it, doesn't he??? If anything below is inaccurate, please let me know and I'll update the post. Thanks! [B]For people not viewing the Roll20 game (and that I haven't blocked LOL!), here are the dice rolls:[/B] [LIST=1] [*]Vecna moves to gain LoS and uses Rotten Fate against Egar, rolling 94 damage. Egar rolls 32 for his save (20 + 9 + 3 paladin bonus) for half damage (47 necrotic). The [I]aura of life[/I] from the paladin reduces damage to half, making it just 23 necrotic. [*]Vecna uses Vile Teleport (bonus action) to teleport to Egar, dealing 9 damage. Vecna does not regain hit points due to Chill Touch. [*]Vecna uses mulitattack to attack Egar twice, with disadvantage. He rolls a 20 and 5, +13 equals 18, hitting Egar's AC. Egar uses his reaction to cast [I]shield[/I] (no slot required). [S]Making the attack miss.[/S] [*][S]Vecna uses his reaction ([I]2 of 3 remaining[/I]) for Dread Counterspell the [I]shield[/I], so[/S] his first attack still hits for 16 damage total, reduced by 5 to 11 due to the paladin's aura spell again. [*]Vecna takes second attack with Afterthought, rolling 5, and 14, +13 equals 18, hitting Egar's AC again, another 20 damage, reduced by 6 to 14, again due to paladin's aura spell. [/LIST] [B]UDATE/EDIT: Vecna would not have needed to use a reaction to counter [I]shield[/I] as he hit even with the [I]shield[/I] spell active.[/B] ([I]For the sake of simplicity, I'll say the extra damage from Afterthought on the critical (12 damage extra) equals what Dread Counterspell (3d6 damage) would have done--this way we don't have to adjust Egar's hit points.[/I]) ([I]I have also added 35 hit points back to Egar due to the resistance to necrotic damage provided by aura of life.[/I]) Despite all the damage, Egar hollers to the others, [B]"[I]We've got him where we want him! Grab him boys!!![/I]" :)[/B] [/QUOTE]
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