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Vs Vecna battle simulations.
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<blockquote data-quote="Charlaquin" data-source="post: 8668422" data-attributes="member: 6779196"><p>No because the target can see exactly when it’s happening, and again, where it’s happening.</p><p></p><p>It isn’t shocking, the point is, you don’t know if the shot’s going to come from the left side or the right side. From high or low. In 3 seconds or in 5. None of this makes the attack impossible to defend against, it just makes it more difficult to do so, giving the attacker an -advantage-. Again, if you’ve ever played a first person shooter, (or paintball, if you want a non-video game example), you’ve probably experienced this. When your opponent is behind cover, it’s much more difficult to anticipate when they might take a shot at you or from where, even if you watched them go behind that cover.</p><p></p><p>No rule suggests to me that it shouldn’t be, and several rules suggest that it should. A lightfoot halfling explicitly can attempt to hide when only covered by a medium or larger creature. There’s no way for me to square that being possible without it also being possible for other creatures to hide behind a pillar or tree or whatever that’s wide enough to grant them full cover. The existence of the Naturally Stealthy feature is, to me, a pretty undeniable indication that knowing an opponent must be behind a source of cover is not enough to deny them the opportunity to try to hide, otherwise the feature would be useless.</p><p></p><p>I think you’re putting too much weight on the word “hide” in much the same way that many people put too much weight on words like “hit” and “damage.” If lightfoot halflings can become “hidden” behind a medium sized ally, there’s just no world where “hidden” means the enemy has no idea where you’ve gone. It must mean that because they currently can’t see or hear you, you have enough of an edge to constitute advantage on an attack roll, therefore I see no reason a character shouldn’t be able to get the same advantage from a pillar. Of course, doing so is basically only useful for rogues and goblins, since everyone else would have to use an action to become hidden, so they wouldn’t be able to attack before the opponent’s next turn, on which they can easily move to a position from which they can see you and attack you (without disadvantage since you are no longer hidden).</p><p></p><p>EDIT: Actually I guess Fighters could take advantage of it too, but that seems like a poor use of an Action Surge when you’d get more benefit from simply attacking twice.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8668422, member: 6779196"] No because the target can see exactly when it’s happening, and again, where it’s happening. It isn’t shocking, the point is, you don’t know if the shot’s going to come from the left side or the right side. From high or low. In 3 seconds or in 5. None of this makes the attack impossible to defend against, it just makes it more difficult to do so, giving the attacker an -advantage-. Again, if you’ve ever played a first person shooter, (or paintball, if you want a non-video game example), you’ve probably experienced this. When your opponent is behind cover, it’s much more difficult to anticipate when they might take a shot at you or from where, even if you watched them go behind that cover. No rule suggests to me that it shouldn’t be, and several rules suggest that it should. A lightfoot halfling explicitly can attempt to hide when only covered by a medium or larger creature. There’s no way for me to square that being possible without it also being possible for other creatures to hide behind a pillar or tree or whatever that’s wide enough to grant them full cover. The existence of the Naturally Stealthy feature is, to me, a pretty undeniable indication that knowing an opponent must be behind a source of cover is not enough to deny them the opportunity to try to hide, otherwise the feature would be useless. I think you’re putting too much weight on the word “hide” in much the same way that many people put too much weight on words like “hit” and “damage.” If lightfoot halflings can become “hidden” behind a medium sized ally, there’s just no world where “hidden” means the enemy has no idea where you’ve gone. It must mean that because they currently can’t see or hear you, you have enough of an edge to constitute advantage on an attack roll, therefore I see no reason a character shouldn’t be able to get the same advantage from a pillar. Of course, doing so is basically only useful for rogues and goblins, since everyone else would have to use an action to become hidden, so they wouldn’t be able to attack before the opponent’s next turn, on which they can easily move to a position from which they can see you and attack you (without disadvantage since you are no longer hidden). EDIT: Actually I guess Fighters could take advantage of it too, but that seems like a poor use of an Action Surge when you’d get more benefit from simply attacking twice. [/QUOTE]
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