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General Tabletop Discussion
*Dungeons & Dragons
Vs Vecna battle simulations.
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<blockquote data-quote="FitzTheRuke" data-source="post: 8669405" data-attributes="member: 59816"><p>No of course, but in spite of the way it feels, D&D characters (and monsters) aren't just standing around doing nothing until they suddenly decide to rapidly do things. There's prep-work involved, and effort. I think it's fair to say "I ready x for a guy who is going to attack me" and do it when the guy attacks you. If the rules allow (in 5e they don't, but IIRC they used to interrupt) your reaction to go first, then it implies that you can tell what they're about to do. I know that experienced fighters can often predict when they are about to be attacked by "tells". I can imagine Vecna spotting "tells" for spells, if you'll pardon the rhyme.</p><p></p><p>I guess ultimately I just don't buy the idea that "No VSM" means "No spellcasting tells".</p><p></p><p>But I understand your general meaning for reaction triggers needing to be clearly defined as something that the acting character choses to do upon receiving the information of the trigger.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8669405, member: 59816"] No of course, but in spite of the way it feels, D&D characters (and monsters) aren't just standing around doing nothing until they suddenly decide to rapidly do things. There's prep-work involved, and effort. I think it's fair to say "I ready x for a guy who is going to attack me" and do it when the guy attacks you. If the rules allow (in 5e they don't, but IIRC they used to interrupt) your reaction to go first, then it implies that you can tell what they're about to do. I know that experienced fighters can often predict when they are about to be attacked by "tells". I can imagine Vecna spotting "tells" for spells, if you'll pardon the rhyme. I guess ultimately I just don't buy the idea that "No VSM" means "No spellcasting tells". But I understand your general meaning for reaction triggers needing to be clearly defined as something that the acting character choses to do upon receiving the information of the trigger. [/QUOTE]
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