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General Tabletop Discussion
*Dungeons & Dragons
Vs Vecna battle simulations.
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<blockquote data-quote="MarkB" data-source="post: 8675252" data-attributes="member: 40176"><p>I see that you've updated the previous turns to indicate that Vecna failed one concentration check and would need to use legendary resistance in order to maintain invisibility. That one's a tough call - on the one hand, Vecna's relatively low AC means it isn't helping him hugely against direct attacks, but on the other hand it does prevent him from being targeted by effects that require one to see the target.</p><p></p><p>I think that whether or not he maintains it will depend upon how many such effects the party have in their pocket, aside from Morcolt who can see him anyway (since he automatically knows the spellcasters' full capabilities according to the adventure write-up).</p></blockquote><p></p>
[QUOTE="MarkB, post: 8675252, member: 40176"] I see that you've updated the previous turns to indicate that Vecna failed one concentration check and would need to use legendary resistance in order to maintain invisibility. That one's a tough call - on the one hand, Vecna's relatively low AC means it isn't helping him hugely against direct attacks, but on the other hand it does prevent him from being targeted by effects that require one to see the target. I think that whether or not he maintains it will depend upon how many such effects the party have in their pocket, aside from Morcolt who can see him anyway (since he automatically knows the spellcasters' full capabilities according to the adventure write-up). [/QUOTE]
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