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<blockquote data-quote="ruemere" data-source="post: 1918481" data-attributes="member: 5515"><p>Beautiful.</p><p></p><p>My campaign lasted 3.5 years, the characters grew in strength until, on a certain fateful day one of them, a Wardancer Elf, has faced a Keeper of Secrets (the rest of the party were banding on the door trying to come to the rescue) in a altar chamber of Castle Drachenfels. On that fateful day the Elf singlehandedly defeated a Greater Demon.</p><p></p><p>Once it happened, I knew I had to end the campaign with a bang, because there was nothing short of total armageddon I could threw at them. And I would not have done it because that would have spoilt the game. So I have devised a sect of decadent aristocrats (a few of them had had a few problem with the characters before). And a fortress. And a private army. And a few nasty Dark Elf priests. And a return of Witch King in a middle of the Empire (along with a new gate to Chaos opening).</p><p></p><p>But first I had to build the tension (and make them visit the place of their own free will, and have them arrive late enough for the excrements to hit their plates... sorry). And let them rest for a few sessions. Castle Drachenfels proved to be very challenging (though managed to contain Mr Drachenfels himself... barely, of course, only because they had a few allies).</p><p></p><p>So when the time came, they were hunted by legitimate forces of Empire. Wanted by most authorities (nothing like a nice aristocrat to frame a PC) for various crimes. Oh, and they met a witch hunter, who wanted to interrogate them a bit about certain past transgressions.</p><p></p><p>There was nothing left for them to do. Except to try something noble, stupid and deadly by themselves (when you are a Mercenary Captain, the "You and what army?" query may receive a positive response). Out of fate points and friends, with almost no resources and no one to help them (who'd believe that a gate to chaos could open on their doorstep?), they went in... They came too late. The witch hunter believed them... too late. They tried to kill Witch King... they could not (the guy was a part of the gate, and as such, all attacks passed through him straight into chaos).</p><p></p><p>And so they died. One by one. Each one sacrificing in order for the others to survive a few seconds longer. The wardancer, for example, has thrown himself into raw chaos in order to try to catch a sword flying through midair (the sword was the only thing which could kill Mr Gate). And he did it. And then he disappeared.</p><p></p><p>Two characters (out of eight) lived. One, who finally managed to slay with the sword the Witch Hunter. And the one who shielded the slayer with his one body. And, possibly, the witch hunter, now a fine stone statue.</p><p></p><p>Regards,</p><p>Ruemere</p><p></p><p>PS. The finale lasted 5 months since the preludes (like putting together the pieces of the plot) took some time. Also, the framing (and careful resource wasting) required a few dangerous stories to tell.</p><p></p><p>PS.II. I have never GMed any of the Enemy Within scenarios as another of the GMs in our club already did it. However, the fashion tips, maps, loose ends, NPCs from the original sourcebooks helped a lot.</p></blockquote><p></p>
[QUOTE="ruemere, post: 1918481, member: 5515"] Beautiful. My campaign lasted 3.5 years, the characters grew in strength until, on a certain fateful day one of them, a Wardancer Elf, has faced a Keeper of Secrets (the rest of the party were banding on the door trying to come to the rescue) in a altar chamber of Castle Drachenfels. On that fateful day the Elf singlehandedly defeated a Greater Demon. Once it happened, I knew I had to end the campaign with a bang, because there was nothing short of total armageddon I could threw at them. And I would not have done it because that would have spoilt the game. So I have devised a sect of decadent aristocrats (a few of them had had a few problem with the characters before). And a fortress. And a private army. And a few nasty Dark Elf priests. And a return of Witch King in a middle of the Empire (along with a new gate to Chaos opening). But first I had to build the tension (and make them visit the place of their own free will, and have them arrive late enough for the excrements to hit their plates... sorry). And let them rest for a few sessions. Castle Drachenfels proved to be very challenging (though managed to contain Mr Drachenfels himself... barely, of course, only because they had a few allies). So when the time came, they were hunted by legitimate forces of Empire. Wanted by most authorities (nothing like a nice aristocrat to frame a PC) for various crimes. Oh, and they met a witch hunter, who wanted to interrogate them a bit about certain past transgressions. There was nothing left for them to do. Except to try something noble, stupid and deadly by themselves (when you are a Mercenary Captain, the "You and what army?" query may receive a positive response). Out of fate points and friends, with almost no resources and no one to help them (who'd believe that a gate to chaos could open on their doorstep?), they went in... They came too late. The witch hunter believed them... too late. They tried to kill Witch King... they could not (the guy was a part of the gate, and as such, all attacks passed through him straight into chaos). And so they died. One by one. Each one sacrificing in order for the others to survive a few seconds longer. The wardancer, for example, has thrown himself into raw chaos in order to try to catch a sword flying through midair (the sword was the only thing which could kill Mr Gate). And he did it. And then he disappeared. Two characters (out of eight) lived. One, who finally managed to slay with the sword the Witch Hunter. And the one who shielded the slayer with his one body. And, possibly, the witch hunter, now a fine stone statue. Regards, Ruemere PS. The finale lasted 5 months since the preludes (like putting together the pieces of the plot) took some time. Also, the framing (and careful resource wasting) required a few dangerous stories to tell. PS.II. I have never GMed any of the Enemy Within scenarios as another of the GMs in our club already did it. However, the fashion tips, maps, loose ends, NPCs from the original sourcebooks helped a lot. [/QUOTE]
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