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General Tabletop Discussion
*Pathfinder & Starfinder
Walking wounded: Anyone else having problems with this power?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 4601423" data-attributes="member: 20805"><p>I disagree with this statement. Either allow the power as written, HR the power across the board, or design encounters where the power won't kill the plot.</p><p> In my experience, nerfing an ability by providing BBEG's "plot armor" is disaster waiting to happen at the table. </p><p></p><p>And there should be times when this daily power absolutly rocks.... thats what daily powers are for.</p><p> The party Rogue got to use this power to great impact in the last two fights... the next two sessions won't really have a chance for this power to do much {teleporting Eleadrin, monks with 'kip-up' and 'prone fighting'... etc.}</p><p> The Mage and Bard on the other hand will probably be the stars of those battles!</p><p></p><p></p><p></p><p>.. I do agree that spells/powers generally should have escape clauses and i like the idea of being able to break the walking wounded status. Perhaps a SA to burn a healing surge and recover from it? But thats a topic for another forum <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 4601423, member: 20805"] I disagree with this statement. Either allow the power as written, HR the power across the board, or design encounters where the power won't kill the plot. In my experience, nerfing an ability by providing BBEG's "plot armor" is disaster waiting to happen at the table. And there should be times when this daily power absolutly rocks.... thats what daily powers are for. The party Rogue got to use this power to great impact in the last two fights... the next two sessions won't really have a chance for this power to do much {teleporting Eleadrin, monks with 'kip-up' and 'prone fighting'... etc.} The Mage and Bard on the other hand will probably be the stars of those battles! .. I do agree that spells/powers generally should have escape clauses and i like the idea of being able to break the walking wounded status. Perhaps a SA to burn a healing surge and recover from it? But thats a topic for another forum :) [/QUOTE]
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Walking wounded: Anyone else having problems with this power?
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