Camelot
Adventurer
Has anyone tried to make a Wanderer class, based on the class of the same name in the roguelikes "Dungeon Crawl" by Stone Soup? This is the description of the class:
CLASS TRAITS
MASTER OF NONE
You gain the Jack of All Trades feat as a bonus feat at 1st level, whether you meet the prerequisites or not.
VERSATILE MULTICLASSING
You can choose as many multiclass feats as you want from any number of classes, like bards. You also choose a multiclass feat that you meet the prerequisites for at 1st level as a bonus feat. Your choice of multiclass feats defines your role in combat and skills out of combat.
Just some random ideas. Any thoughts? What would powers for this class look like?
Wanderers are people who have not learned a specific trade. Instead, they've travelled around becoming "jacks-of-all-trades, masters of none." They start the game with a large assortment of skills and maybe some small items they picked up along the way, but, other than that, they're pretty much on their own.
They're made out to be the most challenging class in the game, but I think they could be translated into a balanced 4e class. Here are my thoughts. Note that this isn't a complete class, just ideas for what I think it would have.
CLASS TRAITS
Role: Controller. You can adopt other roles as both primary and secondary roles.
Power Source: Martial. You can learn tricks from other power sources, though martial remains your prominent power source.
Key Attributes: Wisdom, Intelligence, Charisma
CLASS FEATURESPower Source: Martial. You can learn tricks from other power sources, though martial remains your prominent power source.
Key Attributes: Wisdom, Intelligence, Charisma
MASTER OF NONE
You gain the Jack of All Trades feat as a bonus feat at 1st level, whether you meet the prerequisites or not.
VERSATILE MULTICLASSING
You can choose as many multiclass feats as you want from any number of classes, like bards. You also choose a multiclass feat that you meet the prerequisites for at 1st level as a bonus feat. Your choice of multiclass feats defines your role in combat and skills out of combat.
Just some random ideas. Any thoughts? What would powers for this class look like?