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Wandering Monsters 1/15/14: Reinventing the Great Wheel
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<blockquote data-quote="Kobold Avenger" data-source="post: 6248885" data-attributes="member: 779"><p>There were many things about 4e's fluff that turned me off from it cosmology is certainly one of them, along with ugly Dryads and homogenized Tieflings. Probably the Tiefling one being one of the biggest ones, as there hasn't been an version of the Tiefling I liked since 2e, 3e I hated the fact they had a charisma penalty and level adjustment, and while I was happy that in 4e their charisma bonus returned I hated the fact that they were all homogenized. I certainly like the Great Wheel as Planescape is my favourite setting, but it isn't a complete factor as I've been playing a lot of stuff in Golarion which doesn't have the Great Wheel (even though technically they wouldn't be allowed to use it being another company).</p><p></p><p>That's not to say I hate everything about the World Axis, certainly I feel that parts of Feywild and Shadowfell would fit alright in the Great Wheel. I certainly agree about the point brought up in that article about how does any mortal know how infinite planes are actually linked to each other. I remember a point in Planescape where they mentioned the fallacy of "Ringwalking" and mapping the planes, which probably went along with calling someone a Berkshire Hunt which rhymes with something beginning with the letter C.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 6248885, member: 779"] There were many things about 4e's fluff that turned me off from it cosmology is certainly one of them, along with ugly Dryads and homogenized Tieflings. Probably the Tiefling one being one of the biggest ones, as there hasn't been an version of the Tiefling I liked since 2e, 3e I hated the fact they had a charisma penalty and level adjustment, and while I was happy that in 4e their charisma bonus returned I hated the fact that they were all homogenized. I certainly like the Great Wheel as Planescape is my favourite setting, but it isn't a complete factor as I've been playing a lot of stuff in Golarion which doesn't have the Great Wheel (even though technically they wouldn't be allowed to use it being another company). That's not to say I hate everything about the World Axis, certainly I feel that parts of Feywild and Shadowfell would fit alright in the Great Wheel. I certainly agree about the point brought up in that article about how does any mortal know how infinite planes are actually linked to each other. I remember a point in Planescape where they mentioned the fallacy of "Ringwalking" and mapping the planes, which probably went along with calling someone a Berkshire Hunt which rhymes with something beginning with the letter C. [/QUOTE]
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