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*Dungeons & Dragons
Wandering Monsters: Big Beasts
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<blockquote data-quote="Hussar" data-source="post: 6150689" data-attributes="member: 22779"><p>I think there's some decent arguments that can be made on both sides. It's true - a lot of the dino's are known pretty well by their real world name. And those real world names are pretty evocative in their own right. I know that my character is probably pooping his pants when the DM tells me that a Tyrannosaur just stepped into the clearing or those hobgoblins attacking my castle are riding triceratops (which actually don't exist, but, we'll ignore that for a second).</p><p></p><p>But, what about all the dinos that aren't well known? I mean, there's no difference between a made up name and Aurornis xui is there? I guess it depends on how many dinos you really want in your game.</p><p></p><p>At the end of the day though, the reason WOTC wants to use funky names is all about branding and has little to do with anything else. You can brand Macetail Behemoth, you can't brand Stegosaurus.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6150689, member: 22779"] I think there's some decent arguments that can be made on both sides. It's true - a lot of the dino's are known pretty well by their real world name. And those real world names are pretty evocative in their own right. I know that my character is probably pooping his pants when the DM tells me that a Tyrannosaur just stepped into the clearing or those hobgoblins attacking my castle are riding triceratops (which actually don't exist, but, we'll ignore that for a second). But, what about all the dinos that aren't well known? I mean, there's no difference between a made up name and Aurornis xui is there? I guess it depends on how many dinos you really want in your game. At the end of the day though, the reason WOTC wants to use funky names is all about branding and has little to do with anything else. You can brand Macetail Behemoth, you can't brand Stegosaurus. [/QUOTE]
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