Right-o. So, out the gate, aarakocra were, in fact, in the 2nd monster book for 3 editions. For AD&D, that was [they appeared in] the Fiend Folio. Not the MM2...we'll chalk that up as an honest mis-type...moving on...
As for the nagpa being "a lot like the skeksis from the Dark Crystal" [1982]...that is so, I suppose, seeing as they were D&D's most direct rip-off, from appearance right down to the cursed wizardy backstory, in the Creature Catalogue [1986]. The likes of which wouldn't be seen again until "Soulknife" tried to make us all "oo and ah" with a D&D version of X-men's ninja-iteration Psylocke.
I like the question in the poll that asks about aarakocra and raptorans, as creatures AND about their "pact connection"...but you
can't answer, "leave them separate, but flush the pact nonsense!" They do seem to be getting a better grasp of asking for "feedback" while still receiving the answers they want to hear.
Next question: "What do you think of the Dire Corbies connections?" WHY does everything have to be connected to something or the other? They're evil bird-men monsters. They want to attack and kill you. If you're also evil maybe you can (as evil folks do) coerce them into serving/attacking stuff cuz you say so. Connections done. Why do they have to be bred by Drow? Or "Underdark" connected at all. How about just in normal depth caves/caverns or rocky areas?
And I couldn't agree with [MENTION=2067]Kamikaze Midget[/MENTION] more. [Yes, that says
"agree!" hahaha ;D ] For the love of the gods, STOP making every-blessed-thing [you don't know what else to do with] a "fey creature" or "an elemental/demonic/evil god pacted creature." Why are those the
only, constantly invoked, options?
I also find it ironically humorous that be "tying something
more to the world" they inevitably decide to make something "fey" or "elemental spirit" or "tied to a deity or demon"...all things that are/originate OUTSIDE of the actual physical world of the game...unless 5e is going to say demons and elementals are just roaming around on/in the prime material...would certainly squash a whooooole lotta planar arguments if there are no planes.
HOW does "making kenku fey" make them "more tied to the world"? Either they are crow-humanoids who are an actual race in the world (with magical abilities innate/inbred), spirit-folk as their Japanese mythological roots have them, or extra-dimensional actual "demons" or demonic-humanoids that have to be summoned into the world for whatever purposes. How/why "spirit-folk" translates to "you'll find 'em in the Faerie World" I do not understand. Why can't they just be creatures native to the Prime and still have magical abilities, so common folk call them "spirit [or 'magic'] folk" since "normal folk" don't have crow heads, mimcry or magical disguises...[or fly, but you get the gist]?
HOW does saying "Dire corbies are aligned/created by/pacted to Pazuzu" make them more "tied to the world"? Why aren't they just bird-ish CE monsters that want to tear your flesh off...cuz they're monsters...based on raptors or carrion birds...so they're always hungry to rend some flesh?
And I don't get where this whole aarakocra are pacted/servants of air elementals comes from...just because the race has some magical ability to conjure them? Svirfneblin can conjure earth elementals...are they pacted to or servants of earth elementals? All that kinda thing needs to be campaign/world specific. It doesn't belong in the descriptions nor should attempt to become part of the
definition of these creatures.
And along those lines, what [MENTION=52734]Stormonu[/MENTION] said...leave the setting-specific stuff in the setting-specific books. Dark Sun aarakocra belong in the DS setting book. If Dire Corbies are raised or bred or descended from Drow in some Forgotten Realms novel, then put that in the FR setting book. If FR has separate tengu and kenku, or both hawk- and crow-headed, or one's a samurai and one's ninjas or whatever...then they go there as well...and/or in a Kara-tur setting book.
All in all, they're the bird people. Big whup. Put 'em in ('cept the sneezing thing that I'd never even heard of, thank gods)...along with the dog people and cat people and horse people and goat people and lizard people and frog people and snake people. They don't need pacts and fey and evil gods to make them "fantasy-enough" or "interesting", they're bird-friggin-people!
If they're really interested in paring down, I'd say:
Aarakocra:Goes in the MM as humanoid race for Interactive or Combat encounters.
Raptoran: Doesn't need an appearance in the MM. Just put them into a 2ndary PHB or Monster PC Races book, not in the "official core" PHB as a PC race. I'll also reiterate that there's no reason a 1st level pc shouldn't be able to fly. In the theatre of the mind there is no issue. The raptoran's possession of actual arms along with wings trumps the aarakocra arm-wings they can't use while flying as a playable race. Though, again, if they are FR specific, then they belong in a FR setting book, even if they also appear as a supplemental "monster pc" race.
Kenku: Crow-head. Goes in the MM as a monster, primarily [or ultimately] for intrigue and combative encounters, if you can track them down and corner them. Sneaky buggers. Throw them in the 2ndary PHB/Monster Races supplement for PCs as well when that
supplementary product comes out.
Tengu: Doesn't need to go in the MM. Go in a setting-specific book (FR or Oriental Adventures or whatever), if they go anywhere at all.
Dire Corbie: Goes in the MM as a straight up "gonna kill ya/fight 'em immediately/"brute" monster.
Nagpa: Goes in the MM as a straight up "BBEG/mastermind or magic-using evil vassal to some greater BBEG/master" type opponent. Interactive might be possible, combat is likely.
The other thing whose name I can't even remember, flush 'em.
So, MM: Aarakocra, Kenku, Nagpa, Dire Corbie
Settings and/or Supplemental Races book: Raptorans, Kenku, Tengu...maybe even Nagpas [? Nagpai? Nagpae? Whichever] here...but let's say no, for now.