D&D General War And Monster Types, the future of Fantasy RPGs ?

le Redoutable

Ich bin El Glouglou :)
well, at first you have Monster types , from the nine alignments and with xp values of... a broad range
so, to build a character you choose one Monster type for each alignment, then you write down their Stats, Abilities ( with perhaps no stacking ) , or the like;
of course, to purchase a given Monster Type you will need money, or xp, or ap, or the like;
so, a low-level pc can purchase Monsters worth 15 xp, ( or so ) ,
while high level might buy Kirin, or Dragons etc
and your chr is the assemblage of the nine Monster Types.

things to clarify:
stack ?
how do pcs get ap/xp/gp to purchase Monster Types
 

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doctorbadwolf

Heretic of The Seventh Circle
That has potential for an interesting setting premise. Like take a land that Is mostly wild and untamed, with extreme geography and lots of floating landmasses and waterfalls from the sky and weird stuff like that, and then add this dynamic of “buying” monsters as your primary PC power base.

Perhaps a “Summoners of Khol’Kurat” or something like that.

Damn. My brain is on fire with ideas now.
 


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