War of the Burning Sky, an E.N. Publishing Campaign Saga

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Next year, war on a truly fantastic scale threatens to destroy the world.

As the new year turns, the weather across takes a sudden chill turn, and the sky darkens as the grip of winter intensifies. Worry rises as regular channels of communication between nations cease like a candle suddenly snuffed. Slowly, throughout the lands claimed by the Ragesian Empire, rumors spread between isolated villages, traveling by foot and horse and word of mouth -- rumors that Drakus Coaltongue, the immortal emperor whose armies conquered every land he set his gaze upon, has fallen in a distant land to the west. How the tyrant was defeated is unknown, but if it is true, everyone knows that a war is coming. The generals of Emperor Coaltongue will strike for control, oppressed peoples will rise up in rebellion, and dangers once held in check only by fear of the mighty warlord will bring doom to the world.

Those in power are preparing for the coming conflict, readying fervent armies and powerful weapons and subtle, deceptive plots, but two questions burn in their minds: who killed the seemingly-immortal Emperor Coaltongue; and what has become of the artifact that would let a man rule of the world? Who has the Torch of the Burning Sky?


Coming next year, E.N. Publishing presents a saga of twelve adventures where would-be conquerers bring the world to the brink of annihilation, and it is up to the heroes to decide who will rule in the aftermath of the great war – perhaps an ally, perhaps themselves, perhaps even anarchy. They can usher the world into a golden age, or let it be scorched under a rain of fire.

The War of the Burning Sky Campaign Saga takes a party of characters from 1st to 20th level, and lets the players see the mighty and terrible face of war in a world of magic. The fate of the world is theirs to decide; even who the main villain is depends on their actions. And don't worry, it's not some extraplanar demon lord.

Though designed for a generic setting, the campaign saga can easily fit in most popular game worlds, or each module can be used as a stand-alone adventure for your own campaign. The first adventure - The Scouring of Gate Pass - will be released in January, with one following each month thereafter. Keep your eye out for further announcements about the War of the Burning Sky in the coming months.

Prepare for war.
 
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Glad to hear it, Hal.

*sly grin* Y'know, for those who are interested, we are looking for a few writers to help with some of the later adventures. We have people signed up for the first several, and I won't name names but two critically acclaimed industry writers have expressed interest if their schedules are free. But I would love to hear from writers who would like to get in on this.
 

RangerWickett said:
We have people signed up for the first several, and I won't name names but two critically acclaimed industry writers have expressed interest if their schedules are free. But I would love to hear from writers who would like to get in on this.

Feel free to name at least some names, RW. ;)

I still don't know if my schedule will make it possible, but having read the overview, I'd love to be a part of this. It's easily one of the coolest campaign arcs I've read. And rest assured, even if I wind up not being able to commit to writing part of it, I'll certainly be acquiring it once it's done. :)
 


RangerWickett said:
Glad to hear it, Hal.

*sly grin* Y'know, for those who are interested, we are looking for a few writers to help with some of the later adventures. We have people signed up for the first several, and I won't name names but two critically acclaimed industry writers have expressed interest if their schedules are free. But I would love to hear from writers who would like to get in on this.
I am certainly intrigued. The Adventure Path/Complete Campaigns/Campaign Saga format has always interested me both as a DM and as a writer (hint hint - email sent). ;)

Is there going to be an overview provided at the beginning like Paizo has done for their last two?
 

Ken', I'll be replying to your email later tonight.

We do intend to provide an overall look at the scope of the campaign when we release the first adventure. We're trying something a little risky in the design, in that the last three adventures will be playable in any order, since each one resolves one of the major plot threads, and the order will depend on who the PCs hate the most.

For other interested writers, please send me an email at RangerWickett@hotmail.com with a writing sample, preferably an adventure, though that's not necessary.
 




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