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<blockquote data-quote="Xipe_Totec" data-source="post: 5484948" data-attributes="member: 6671547"><p>Well, we ended up meeting early and kind've got things hammered out last night. Turns out there were quite a few changes people made in their character decisions, lol. The person who was gonna play a barb decided to play a rogue and the rogue decided to play a psion...</p><p></p><p>So the new party looks like this: Human Rogue, Human Cleric, Shardmind Psion, Goliath Warden. I also have copies of all of their "preliminary" character sheets if anyone has any questions on decisions they've made.</p><p></p><p>Now, on to my character... I've made a lvl 8 build (although we might end up starting at level 9), and I think I'm starting to get an idea of the character I'm trying to create, so here we go and I'll leave it to all of you experts to critique!</p><p></p><p>First, for the story, I'm still writing a more detailed background for him, but the idea is that he came from a northern Goliath mountain tribe that worshiped the cold/winter (hince Raven Queen for deity). I haven't decided exactly what happened (suggestions anyone?) but he failed some type of competition and was banned from his tribe as a failure. So he's taken up with a party of airship pirates and is constantly trying to prove himself to be the best. Here's the sheet preview:</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Cthuläk Frösthammer, level 8</p><p>Goliath, Warden</p><p>Build: Earth Warden</p><p>Guardian Might: Earthstrength</p><p>Background: The Frostfell (Eberron Player's Guide) (+2 to Nature)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 20, Con 20, Dex 12, Int 8, Wis 12, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 16, Dex 12, Int 8, Wis 12, Cha 10.</p><p></p><p></p><p>AC: 26 Fort: 22 Reflex: 19 Will: 19</p><p>HP: 86 Surges: 14 Surge Value: 21</p><p></p><p>TRAINED SKILLS</p><p>Nature +14, Athletics +13, Endurance +11, Perception +10</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +2, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +5, Heal +5, History +3, Insight +5, Intimidate +4, Religion +3, Stealth +2, Streetwise +4, Thievery +2</p><p></p><p>FEATS</p><p>Level 1: Crippling Crush</p><p>Level 2: Weapon Proficiency (Craghammer)</p><p>Level 4: Mark of Warding</p><p>Level 6: Sudden Roots</p><p>Level 8: Bludgeon Expertise</p><p></p><p>POWERS</p><p>Warden at-will 1: Weight of Earth</p><p>Warden at-will 1: Strength of Stone</p><p>Warden encounter 1: Roots of Stone</p><p>Warden daily 1: Form of Winter's Herald</p><p>Warden utility 2: Nature Sense</p><p>Warden encounter 3: Rough Strike</p><p>Warden daily 5: Boiling Cloud</p><p>Warden utility 6: Treacherous Ice</p><p>Warden encounter 7: Winter's Claws</p><p></p><p>ITEMS</p><p>Adventurer's Kit (2), Frost Craghammer +2, Battle Harness Hide Armor +2, Camouflaged Clothing, Crowbar, Hunter's Kit, Travel Papers, Hammer Shield Heavy Shield (heroic tier), Boots of the Fencing Master (heroic tier), Parry Gauntlets (heroic tier), Helm of Opportunity (heroic tier), Cloak of the Walking Wounded +2, Cincture of the Dragon Spirit (heroic tier), Belt of Blood (heroic tier), Frost Gauntlets (heroic tier), Bag of Holding (heroic tier), Battle Standard of Honor (heroic tier), Battle Standard of the Hungry Blade (heroic tier), Ironheart Tattoo (heroic tier), Maw of the Guardian Maul +2, Iron Armbands of Power (heroic tier)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p></p><p>Please please give me any advice. I'm pretty excited about the character so far.</p></blockquote><p></p>
[QUOTE="Xipe_Totec, post: 5484948, member: 6671547"] Well, we ended up meeting early and kind've got things hammered out last night. Turns out there were quite a few changes people made in their character decisions, lol. The person who was gonna play a barb decided to play a rogue and the rogue decided to play a psion... So the new party looks like this: Human Rogue, Human Cleric, Shardmind Psion, Goliath Warden. I also have copies of all of their "preliminary" character sheets if anyone has any questions on decisions they've made. Now, on to my character... I've made a lvl 8 build (although we might end up starting at level 9), and I think I'm starting to get an idea of the character I'm trying to create, so here we go and I'll leave it to all of you experts to critique! First, for the story, I'm still writing a more detailed background for him, but the idea is that he came from a northern Goliath mountain tribe that worshiped the cold/winter (hince Raven Queen for deity). I haven't decided exactly what happened (suggestions anyone?) but he failed some type of competition and was banned from his tribe as a failure. So he's taken up with a party of airship pirates and is constantly trying to prove himself to be the best. Here's the sheet preview: ====== Created Using Wizards of the Coast D&D Character Builder ====== Cthuläk Frösthammer, level 8 Goliath, Warden Build: Earth Warden Guardian Might: Earthstrength Background: The Frostfell (Eberron Player's Guide) (+2 to Nature) FINAL ABILITY SCORES Str 20, Con 20, Dex 12, Int 8, Wis 12, Cha 10. STARTING ABILITY SCORES Str 16, Con 16, Dex 12, Int 8, Wis 12, Cha 10. AC: 26 Fort: 22 Reflex: 19 Will: 19 HP: 86 Surges: 14 Surge Value: 21 TRAINED SKILLS Nature +14, Athletics +13, Endurance +11, Perception +10 UNTRAINED SKILLS Acrobatics +2, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +5, Heal +5, History +3, Insight +5, Intimidate +4, Religion +3, Stealth +2, Streetwise +4, Thievery +2 FEATS Level 1: Crippling Crush Level 2: Weapon Proficiency (Craghammer) Level 4: Mark of Warding Level 6: Sudden Roots Level 8: Bludgeon Expertise POWERS Warden at-will 1: Weight of Earth Warden at-will 1: Strength of Stone Warden encounter 1: Roots of Stone Warden daily 1: Form of Winter's Herald Warden utility 2: Nature Sense Warden encounter 3: Rough Strike Warden daily 5: Boiling Cloud Warden utility 6: Treacherous Ice Warden encounter 7: Winter's Claws ITEMS Adventurer's Kit (2), Frost Craghammer +2, Battle Harness Hide Armor +2, Camouflaged Clothing, Crowbar, Hunter's Kit, Travel Papers, Hammer Shield Heavy Shield (heroic tier), Boots of the Fencing Master (heroic tier), Parry Gauntlets (heroic tier), Helm of Opportunity (heroic tier), Cloak of the Walking Wounded +2, Cincture of the Dragon Spirit (heroic tier), Belt of Blood (heroic tier), Frost Gauntlets (heroic tier), Bag of Holding (heroic tier), Battle Standard of Honor (heroic tier), Battle Standard of the Hungry Blade (heroic tier), Ironheart Tattoo (heroic tier), Maw of the Guardian Maul +2, Iron Armbands of Power (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Please please give me any advice. I'm pretty excited about the character so far. [/QUOTE]
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